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busfahrer
searching PlanetScale…
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31.
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busfahrer
6mo ago
> Don't think about git. You can also make the reverse point, only think about git: In theory it's perfectly possible if you have to jj binary lying around somewhere, to not even use it as your git client, but to temporarily do
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busfahrer
6mo ago
I wonder, I wonder where one could find a good book about the software architecture of that game… oh, well
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busfahrer
6mo ago
Even more impressively than fitting on a single floppy disk, Elite was built to fit into 56 kb of RAM
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busfahrer
6mo ago
It's a pity that it's no longer available on iOS. I do wonder how realistic it would be to maybe crowdfund the dev team with 3 weeks of Claude Code in order to achieve a working WASM port?
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busfahrer
6mo ago
> which is like a typical IKEA, except its maze of twisty passages run to infinity. For the 4 people on HN who don't know, "maze of twisty passages" is a reference to the this (the?) text adventure game: https:/
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busfahrer
7mo ago
What I can highly recommend is the (free) RetroArch app for AppleTV. You upload your legally owned ROM files via a simple web interface and you can just pair your bluetooth gamepad with the AppleTV. Side node: The same thing works on phones
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busfahrer
7mo ago
I'm the same and in my opinion this is the best of both worlds. Taking the time to learn some of the regular (emacs-style) shortcuts is one of the best investments I've ever done. Even just CTRL+Y and the likes. edit: And of cours
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busfahrer
7mo ago
I just today learned about Multi-Head Latent Attention, which is also sort of a way of compressing the KV cache. Can someone explain how this new development relates to MHLA?
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busfahrer
7mo ago
Good opportunity to dig out this popular Futurama quote: > Didn't you have ads in the 20th century? Well, sure, but not in our dreams. Only on TV and radio. And in magazines and movies and at ball games, on buses and milk cartons an
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busfahrer
7mo ago
Does cycle here mean the same thing as what Carmack used in Wolf3D to randomly fill the screen with red pixels without any of them repeating?
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busfahrer
7mo ago
I haven't been able to successfully get their CLI to reliably edit files when using local models, anybody else having the same problem?
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busfahrer
7mo ago
I recently learned that with this you can run juypter notebooks in your browser: https://jupyter.org/try-jupyter/lab/ Stuff like numpy seems to just work
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busfahrer
7mo ago
Agreed, I think even Carmack advocates this rule
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busfahrer
7mo ago
For vim users, there's vim-slime: https://github.com/jpalardy/vim-slime I don't know if it's as powerful as the real thing, but it allows you to "send" your current vim line or paragraph to a t
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busfahrer
7mo ago
I've come across this before, one thing I haven't realized is that in addition to an emulator of the line browser, they're also offering an emulation of the original NeXT browser WorldWideWeb: https://worldwideweb.
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busfahrer
8mo ago
This reminds me of this yearly StarCraft AI competition (since 2010), however I think it uses a special API that makes it easy for bots to access the game Edit: Forgot link: https://davechurchill.ca/starcraft/
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busfahrer
10mo ago
For a modern equivalent, the first thing that came to my mind was Manhattanhenge: https://en.wikipedia.org/wiki/Manhattanhenge
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busfahrer
10mo ago
Slightly related, Video Chess is a Chess game for the Atari VCS/2600, very technically impressive since the VCS only has 128 bytes(!) of RAM. Another technical limitation are the VCS's rudimentary sprites, that wouldn't even
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busfahrer
10mo ago
As someone new to this topic, I'd find it interesting to see the actual chat/cli log of a successful LLM-created project like this one, especially when it comes to the meta-layers of tests and testing the tests, etc. Can someone r
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busfahrer
10mo ago
Slightly off-topic, but I'd love for someone to invent mouse hover that works on mobile, without any hardware support like detecting finger hovering or the likes. Any ideas?
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busfahrer
10mo ago
Running the included notcurses-demo on any half-modern terminal is really impressive: https://www.youtube.com/watch?v=b4lmMADP1lA
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busfahrer
10mo ago
While I'm not a fan of Perl per se, I find it fascinating. One of the reasons for that is that its creator, Larry Wall, is a linguist by trade. This shows in a lot of ways, for example by the fact that, like natural languages, Perl h
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busfahrer
10mo ago
Fun fact: In Scheme, TCO is required by the spec
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busfahrer
10mo ago
Had the same reaction, it reminded me a bit of magick.css
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busfahrer
11mo ago
One of the interesting points to me from reading this (or something similar about CB) the last time was this: The PSX had no real 3D capability, you could just throw a list of triangles at it to draw. The problem here is that you have to so
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busfahrer
11mo ago
The article mentions the Z-Machine as the earliest fantasy console. I'm wondering whether CHIP-8 would qualify? https://en.wikipedia.org/wiki/CHIP-8
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busfahrer
11mo ago
More often than L and H, I use { and }, which jumps across paragraphs (i.e. blocks of lines separated by blank lines). I've found that most of my code consists of 3-5 line blocks, and { and } feel like a nice medium-range navigation to
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busfahrer
11mo ago
In TFT, he mentions > [...] outside of true iterative calculations
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busfahrer
11mo ago
I have only dabbled in AWK, but I love the book "The AWK Programming Language" by its authors. Its a great read for any programmer, highlighting pragmatic techniques to solve real-world problems.
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busfahrer
1y ago
> early Rockstar Games I did not expect to see them in this list, can you elaborate?
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