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blensor
searching PlanetScale…
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121.
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blensor
2y ago
I love GGWave. We've been using it in our VR game to automatically sync ingame recordings with an external camera. At the beginning of the recording it plays the code "xrvideo" which in the second stage of merging the video i
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blensor
2y ago
I can even feel it in my own coding. I've been coding almost my entire life all the way back to C64 Basic and ever since I am relying on Copilot for most of my regular work I can feel my non AI assisted coding skills get rusty. That&#x
123.
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blensor
2y ago
I don't really disagree, although I did try out the GodotEngine editor on the Quest with just a small bluetooth keyboard [1] and that experience was actually more than just acceptable. Full disclaimer, I have not repeated that since be
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blensor
2y ago
Current estimates are around 30M but I think that was before this Christmas period
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blensor
2y ago
It is really fun experimenting in that space and it has completely sold me on the future of optical AR glasses, even though our current product is fully focused on VR/Passthrough MR
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blensor
2y ago
In an AMA last year Bosworth said that they offered Google to have flat apps on the Quest but they wanted to limit it to that and not allow VR apps AFAIK ( they are making the money with the VR apps, so they most likely won't give that
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blensor
2y ago
They still have the problem of no Google Playstore apps. And it doesn't look like Google and Meta are coming to an agreement anytime soon
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blensor
2y ago
We are currently trying to hack together something akin to what the AR glasses like Meta Orion and Snap Spectacles are trying to be in the future, but with tech that is available today, and by using a more limited use case of fitness. What
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blensor
2y ago
The outside view of VR workouts is usually the "play a game, workout by accident" appeal. Although I believe it's usually the other way around. People play games where they are moving quite a lot and afterwards realize that t
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blensor
2y ago
Not on standalone VR, there it's more like Gorilla Tag, Horizon Worlds, etc.
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blensor
2y ago
I am biased since we are developing it but fitness is one of the strongest segments in VR, that plus social experiences for the younger generations.
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blensor
2y ago
This was not meant to be a statement about people who enjoy making music but that in general people don't suddenly become more willing to make their own music just because there is an AI tool for it. It still takes the will and desire
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blensor
2y ago
I didn't mean that people who are making music don't like making music, I meant people who don't want to play and instrument or sing or user a DAW or any other kind of conventional music making don't suddenly become inte
134.
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blensor
2y ago
I would go one step further and say even with tools like Suno and Udio people don't like making music. People simply want to enjoy good music other people put their time in to create it, and I think that is a good thing.
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blensor
2y ago
I assume some people will approach this as stupidly as I did. I wanted to see something and clicked on the 120Hz version not knowing what my laptop display actually is and while I am not photosensitive this was quite uncomfortable. Thinking
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blensor
2y ago
Once more and more new training images are based off of those new upscaled images the training of those upscaling algorithms will tend to generate even more of the same type of information drowning out the other information
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blensor
2y ago
From what my experience tells me, many people prioritize their children's life over their own. Kind of like the insurance policy that lives on carrying their values further after they have died. So this is not really that much differen
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blensor
2y ago
You are the maintainer of A-Frame? That's awesome. We used GodotEngine in the past when it was still called VRWorkout but had to switch to Unity due to business reasons. The environment creator uses several off the shelf models under t
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blensor
2y ago
The prompting is done from the browser and it's then automatically added in the game so the next time you do your workout it is already there to select. https://www.youtube.com/watch?v=7SVD_tLGAJk The environment is 2.
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blensor
2y ago
We recently added an environment creator for our VR game which does kinda a similar thing but for even less freedom of movement, so I think I have a little bit of insight into it. After seeing what they are showing on their page I am majorl
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blensor
2y ago
Voyager is something that I keep thinking every time I see people talking about what great things musk/spacex are doing with their fail often/fail fast approach. I do get the value of iterating quickly towards a solution but that
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blensor
2y ago
Same goes for my signature, I almost get anxious when I have to sign something on paper.
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blensor
2y ago
Pretty much yes, there are already hints that this will be coming but for the current experience what would be the benefit Quest with battery included is already the same weight as the Vision Pro without the battery. So just add an external
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blensor
2y ago
And interestingly none of the socials I could find are mentioning it. I am not saying it is a scam it's just very strange that all connections between busy.bar and flipper devices are one way. One would expect some two way mentions
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blensor
2y ago
Yes, a cup without a handle is just a ball
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blensor
2y ago
Anyone can make a fork, they don't need to justify it. I was just saying that the maybe unjustified blocking was limited to social media and did not extend to the actual development. The reason Juan has given for blocking were github c
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blensor
2y ago
According to Akien, at the time that fork was created the total number of blocked users on github was 3, as of this morning the total number of blocked users on github has increased to 5. So that doesn't really seem to be the reason wh
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blensor
2y ago
Good to see others noticed that too. This repeating what the thing they comment to just slightly different seems very off.
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blensor
2y ago
Fully agree, in Godot a Scene and a Node are the same thing which makes it much simpler conceptually. Also, having a true text based scene format makes merging commits easier than merging unity changes.
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blensor
2y ago
VR ready? Well that's interesting, I have to check it out. You probably should mention that on the front page somewhere
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