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bla2
searching PlanetScale…
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36 ms
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361.
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Why magnified mode OS X apps look worse on retina screens than on normal screens
(plus.google.com)
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bla2
14y ago
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362.
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bla2
14y ago
I switch from my native layout to the US layout for coding.
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bla2
14y ago
If you've enabled location history, you can look at this data in the web interface at http://google.com/latitude
364.
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bla2
14y ago
Why is nearest neighbor scaling better? It would make images look like on a non-retina display, but is that the best use of the additional pixels? Nearest neighbor scaling is usually considered one of the worse scaling algorithms, unless yo
365.
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bla2
14y ago
Why?
366.
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bla2
14y ago
JavaScriptCore (like other js engines) has an interpreter and a JIT. The JIT requires memory that's both writable and executable. iOS doesn't allow memory that's both writable and executable for security reasons, so normal apps can't use th
367.
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bla2
14y ago
nitro == jscore
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bla2
14y ago
canvas is inconsistent on webkit too. On iOS you need to create the element at twice the size because canvas size == backing size, while Safari/Mac "transparently" does this (and breaks direct pixel access). Chrome/Mac hasn't made up their
369.
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by
bla2
14y ago
More ninja benchmark numbers: https://plus.google.com/101038813433650812235/posts/irc26fhR...