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benoitvallon
searching PlanetScale…
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5 ms
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31.
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by
benoitvallon
11y ago
If you mean Windows/Mac App by cross platform desktop app, I don't have any experience in doing that. But windows is pushing for app that uses javascript so it is probably something that is not too complicated to do. My guess woul
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by
benoitvallon
11y ago
About the paradigm I already answered before, I think you need to analyse your UX/features in order to avoid useless code in builds. You are right about flux/redux question, I started this project 3 months ago and let it on the si
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by
benoitvallon
11y ago
I don't know how react for android works and I don't know if the "trick" I used for the builds would work with react for android. Maybe it would need to rethink the build system. But the good news is that people are inte
34.
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by
benoitvallon
11y ago
I think for bigger projects you really have to think about what your UX is going to be. Sometimes you want UX and features so different for devices that looking to share code at all costs can result in a lot of useless code in the builds bu
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by
benoitvallon
11y ago
I didn't do this project to convince people that the "write once, run everywhere" is the holy grail but I wanted to explore how it is possible to do it with the actual tools. It happened to be really convincing (at least to m
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A mobile, desktop and website app with the same code
(github.com)
193 points
by
benoitvallon
11y ago
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80 comments
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How long would it take you to read the 100 Best Books of all time?
(100bestbooks.xyz)
2 points
by
benoitvallon
11y ago
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0 comments