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bengotow
searching PlanetScale…
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181.
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bengotow
14y ago
HTTP Basic Auth is actually a great solution as long as you've blocked non-SSL traffic, so I half-agree with you. Absolutely close port 80 so it's not possible to accidentally attempt basic auth with the server in the clear. The bit I disag
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bengotow
14y ago
If you're reading about surviving a ground-up rewrite when you're supposed to be _doing_ a ground up rewrite, you're doing it wrong. Read about design patterns, focus on your core business, and stop trying to focus on the "five things to ma
183.
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bengotow
14y ago
Wow this is really impressive—just out of curiosity, how did you show the standard Mac OS X color picker from the browser window? That particular bit seemed very cool for some reason :-)
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bengotow
14y ago
I'm at SXSWedu this week and News Corp has spent a fortune advertising the Amplify platform here. They've demoed many of their educational apps and the content they're developing, and it actually looks well tailored to classroom needs. It's
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Teaching kids to code: It's not about fame and fortune.
(blog.foundry376.com)
1 points
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bengotow
14y ago
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0 comments
186.
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bengotow
14y ago
Thanks for replying. When I explored Msgpack, it was the Objective-C library that I tried using. Overall it was a great experience - nice work on the wrapper. I think you're right - I was trying to use Msgpack to do more than I could do wit
187.
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bengotow
14y ago
Haha wow - sorry, but if you think you can create a "better Google" by limiting the scope of searches to specific sites that you've selected ahead of time, you're missing the point of the this entire decade.
188.
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bengotow
14y ago
I'm fine with the fact that Msgpack does not differentiate between binary data and text strings. Sure, it requires a schema, but if you're concerned with data size and parsing speed, you should choose an encoding appropriate for your task a
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bengotow
14y ago
I really agree about the storyboarding stuff - I've had a hard time getting into it. That said, I'm a very experienced iOS dev, and I use XIBs as extensively as possible. I started writing apps before Interface Builder supported iOS in the
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bengotow
14y ago
I agree with this point. A lot of RubyMotion fans seem to be trying to build an app for iOS while learning as little as possible. While that's great if you're on a tight deadline and want to play to your strengths, Xcode is an incredibly po
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bengotow
14y ago
You're definitely right — nil / NSNull is confusing to newbies, but Ruby is just as bad. The way it handles UTF8 is somewhat backwards, and the fact that symbols and strings are different (but sometimes used interchangeably) can cause 'gotc
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bengotow
14y ago
1. A top iOS developer usually costs more - between $150/hr and $200/hr in my experience. In the valley, it might be even more. Maybe your guy should be charging more, maybe he doesn't feel like it! A lot of guys I've worked with don't re
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bengotow
14y ago
I don't understand how searches for '{language} tutorial' is a better metric than TIOBEs. The results of a metric like that would likely under-represents Objective-C in particular, because Objective-C classes are namespaced with the NS pref
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bengotow
14y ago
I think what the OP is talking about is just a ruby reimagination of the Operation pattern. Most sufficiently complicated apps that implement undo / redo use "Single Responsibility Objects" to encapsulate individual user operations. Each on