Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
bemmu
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
8 ms
·
61.
▲
by
bemmu
2y ago
This happens if I take too much melatonin. The dosage in US-sold melatonin is unnecessarily high. Finnish tablets are typically 1.9mg, while US ones can have 10mg in just one.
62.
▲
by
bemmu
2y ago
Trying to do things 100% properly isn't necessarily good. I know it's sort of a difficult shift in mentality especially for anyone with a programming background, but not doing anything at all for fear of doing it incorrectly, or d
63.
▲
by
bemmu
2y ago
Media likes to all cover some random silly hot story periodically, and they constantly need new ones. So I’d say it’s actually not limited, although being the one they happen to cover this week would need some luck for sure.
64.
▲
by
bemmu
2y ago
There are fascinating descriptions of patient hallucinations after loss of vision in the aptly named book "Hallucinations" by Oliver Sacks. Tons of examples, but one that many musicians with partially lost vision experienced those
65.
▲
by
bemmu
2y ago
“Piranesi” by Susanna Clarke. Refreshing and beautiful because it’s a totally new kind of world for a story to take place in, essentially survival in a world of procedurally generated endless architecture. Most of the time there is just one
66.
▲
Reaction Diffusion
(karlsims.com)
2 points
by
bemmu
2y ago
|
0 comments
67.
▲
by
bemmu
2y ago
Or walk very close to something and then look away.
68.
▲
Ask HN: Will Google queries plummet now that some % go to LLMs instead?
2 points
by
bemmu
2y ago
|
2 comments
69.
▲
by
bemmu
2y ago
There may be some, but the people who find them have no incentive to tell others.
70.
▲
by
bemmu
2y ago
I tried this a few times since my family speaks Finnish and son speaks Japanese, but the issue is that it keeps forgetting the task. It’ll work at first for a sentence or two, then the other party asks something and instead of translating t
71.
▲
by
bemmu
2y ago
I love Factorio, because in real life it's difficult to fully automate things so abstractly. It's so wonderfully simple to think that oh this thing goes here, is combined with this and this... profit. You then walk away from the g
72.
▲
by
bemmu
2y ago
0.37s is only 11x away from realtime 30fps. I wonder if that will enable some cool new popular application for it besides batch image generation.
73.
▲
by
bemmu
2y ago
As a gamedev coding is maybe 1/3 of my work, but I aim for 3h/day (plus some on weekends) total for all productive tasks.
74.
▲
Silver Sisterhood
(en.wikipedia.org)
1 points
by
bemmu
2y ago
|
0 comments
75.
▲
by
bemmu
2y ago
Flux genuinely is the best model I’ve tried though. If there is a better one I’d love to know.
76.
▲
by
bemmu
2y ago
Many bouncing balls are also doable without knowing any actual physics. Balls overlap? Push them away from each other such that the next frame they'd no longer overlap. The result looks surprisingly acceptable. And if you add some blur
77.
▲
by
bemmu
2y ago
I used to build in public (Candy Japan), and now don't. Good things. It does bring customers directly. At least for blogging, building in public posts can get some backlinks, which is great for SEO. For some time I had the #1 result fo
78.
▲
by
bemmu
2y ago
I made one for fun last year. It was quite easy to get two hosts talking to each other in a natural manner. It's just a python script where I tell it which Reddit discussion or other topic to make an episode segment about, and it works
79.
▲
by
bemmu
2y ago
I'm a solo dev, but have an accountant (remote) almost for the sole purpose of making me sleep a little bit better at night. I still have to gather all the receipts etc. info for them, but it's great to worry a little less. The ac
80.
▲
The Bézier Game
(bezier.method.ac)
2 points
by
bemmu
2y ago
|
0 comments
81.
▲
by
bemmu
2y ago
Absolutely, it's better to have a smaller slice of a bigger pie, which is why I'm OK with this. What I meant by "wild" is that in this case, the dev of the game is the one receiving that ~30% slice. Apple+Google get abou
82.
▲
by
bemmu
2y ago
I'm a dev on the platform and agree that there is a lot of jank in Roblox games. There's some indication of more polish coming, as recently many games have been rewarded (Pressure, Shovelware's Brain Game etc.) from having mo
83.
▲
by
bemmu
2y ago
I'm a full-time developer of Roblox games. It's wild that Apple or Google make as much from my games as I do. Obviously it still works out well enough since I'm not abandoning the platform, but strange anyway.
84.
▲
by
bemmu
2y ago
With generative AI for text, images, and now even video, it must be harder than ever to know if you are even talking to a real person.
85.
▲
by
bemmu
2y ago
OpenAI used this when they launched ChatGPT. I recall answering these questions.
86.
▲
by
bemmu
2y ago
I have to agree $100k/day seems close to unbelievably high, so I had to do some napkin math. In short, it seems it may be possible. If the avg player dies 10 times, and the ads shown had $.5 CPM, then to make a dollar you'd need o
87.
▲
by
bemmu
2y ago
It’s my understanding that Infinite Craft alone is probably so popular that those ads actually bring in decent revenue. For comparison, at one point slither.io, which is another browser game (not his project) was bringing in $100k/day
88.
▲
by
bemmu
2y ago
There was also a scene in the movie Strange Days, which has the plot that in the future memories can be recorded and then replayed (even by other people) like movies. In the scene someone gets their brain fried by having a short loop of ple
89.
▲
by
bemmu
2y ago
The melody thing I assume I have not suddenly become a master composer, rather the part of my mind capable of judging whether the music is any good has become impaired.
90.
▲
We teach people about George Dantzig
(old.reddit.com)
1 points
by
bemmu
2y ago
|
0 comments
More ›