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badsectoracula
searching PlanetScale…
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31.
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badsectoracula
1mo ago
> they are the ones driving the language evolution, FreePascal follows That is not the case, Free Pascal has improved the language before Delphi and Delphi followed, e.g. FPC added generics before Delphi and more recently it implemented
32.
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badsectoracula
1mo ago
I'm not sure how you find Free Pascal "ugly" while Delphi not so considering that they're 99% the same language (up that to 99.9% when you compile Pascal code in "Delphi mode") :-P. > Hi-DPI. Did not test, b
33.
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badsectoracula
2mo ago
Nice, Solitaire in 7KB of RAM[0]. Sadly it only says "You win!" if you win, no bouncing cards animation :-P. [0] http://runtimeterror.com/pages/iv/images/b869a0cf44a7e7cbc40...
34.
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badsectoracula
2mo ago
> Diesel jeans and jumper, Deliverance food box on the partition (decades before Deliveroo, Just Eat, Uber Eats, etc). Might be me being a millennial, but I love the 90s/early 2000s "edge", calling a delivery service "
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badsectoracula
2mo ago
Your statement comes in extreme contrast with my experience using local LLMs for more than year now. Qwen 35B-A3B, even its Q4 quantization, is extremely capable. Hell, at this point i pretty much turn on my PC, then run llama-cpp just to h
36.
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badsectoracula
2mo ago
This is an optimization that some GUI systems do but it is not inherent to "retained mode" GUIs, does not apply to all systems nor all systems use it. I remember GUI systems even from late 90s/early 2000s composing their widg
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badsectoracula
2mo ago
You mean wasabi or whatever it was called? It may seem weird nowadays but at the time it made sense since wasabi was "transpiling" VBScript (on which their existing codebase was written since they were all into Microsoft products
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badsectoracula
2mo ago
> The difference is that for most games, throwing away the complete rendered graphics and re-rendering from the world model is often the right approach. Well, that is what "retained mode" GUIs (i.e. those using control/wid
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badsectoracula
2mo ago
Kimi K3 is more like "weights available" in that you can download and use them but it is under a custom license that has a bunch of limitations where you have to pay Moonshot for doing some stuff. GLM 5.2 on the other hand is plai
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badsectoracula
2mo ago
A local model needs 0 investment and 0 commitment, takes literal minutes to get started (especially if you have someone who is into that stuff showing you the ropes) and if you end up disliking the experience of using AI you can just `rm -f
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badsectoracula
2mo ago
People are still figuring out how to use LLMs/AI and considering how feelings based and hard is to reproduce many of the results people get, a lot of the improved approaches are basically at "trust me bro" reliability. TBH i
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badsectoracula
2mo ago
Personally i'm only using local LLMs that i can run on my 7 year old PC (that also has a GPU with 24GB VRAM because reasons :-P) so i'm not sure how much that experience matches what others are doing (though roughly speaking what
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badsectoracula
2mo ago
Well, they could use GLM or K3... :-P
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badsectoracula
2mo ago
> I'm watching a friend, claiming he wants to make a game company, burn through all of this money instead making a game engine. If he succeeds, great! But I suspect he'll just run out of money before he's even started work
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badsectoracula
2mo ago
The first time i tried to make a game engine i didn't knew how to make a game engine and failed. The second time, same thing. But eventually i did manage to make a game engine. I even got to work professionally into making game engines
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badsectoracula
2mo ago
(Considering the linked section) that is more or less how Petra Engine[0] came to be - making a gamejam game[1] for MSDOS over a few weeks. Though while i did make it for that specific game, i always had in mind that i may want to use it fo
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badsectoracula
2mo ago
Looks neat (and despite trying to simulate a WinXP-like UI it relies enough on the native web stuff that Firefox can translate the Chinese to English without breaking much) but some more information would be great: how was it made? E.g. was
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badsectoracula
2mo ago
Can't you respond to a message without barely relevant comparisons? :-P > If you are worried it's too much, "the wrong kind", whatever, you simply ask them. If you have to ask them, then having terms of use is pointle
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badsectoracula
2mo ago
It is also the simplest and most widely available one[0], working from decades old PCs to whatever is latest one, not only from the official drivers but also 3rd party implementations[1] that target other lower level APIs for environments w
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badsectoracula
2mo ago
That is only your own interpretation. It is one that does conform to the rule but only because it takes one extreme side of the potential "amount" of allowed genAI use. However this isn't what the terms update state. If that
51.
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badsectoracula
2mo ago
> Before Codeberg has to ask that, the person who would upload has to ask it themselves. People know what they did, or didn't. This is going in circles. For someone to "ask it themselves", first they need to know what to a
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badsectoracula
2mo ago
IMO that sounds either like a bug in Nvidia's drivers (IIRC OpenGL doesn't require that sort of alignment) or -more likely- your code having some other memory related-bug (e.g. accessing data out of bounds) that the extra bytes yo
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badsectoracula
2mo ago
Well, IMO there is a bit of a difference between a "dictator" and a "democracy" :-P.
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badsectoracula
2mo ago
archive.org probably, just search for "archive msdn" and you'll find a bunch of stuff
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badsectoracula
2mo ago
You're mistaken, Codeberg isn't ran by some guy, it is a non-profit organization with ~1200 members (not to be confused with users - there are ~200k users), ~780 members of which have voting rights.
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badsectoracula
2mo ago
Codeberg isn't one person, it is a non-profit organization with ~1200 members (not to be confused with users - there are ~200k users), ~780 members of which have voting rights. The decisions aren't taken arbitrarily but they are p
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badsectoracula
2mo ago
> the spirit behind this update is clear: to carve out a space for human-written projects. It is not that clear though. I use the Lazarus IDE for Free Pascal. Free Pascal is kinda verbose and the LCL framework Lazarus uses has a bunch of
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badsectoracula
2mo ago
Even at the time Java had some great tools and IDEs (NetBeans, Eclipse) and both computers and the JVM were fast enough for any performance issues compared to fine tuned C++ to not matter much, especially for a game like Minecraft that didn
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badsectoracula
2mo ago
That name is a blast from the past! I remember Tribal Trouble's devs mentioning they chose Java because they wanted to use "weird/unusual" languages for gamedev :-P
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badsectoracula
2mo ago
The Microsoft API docs are a special case where i'd say you pretty much need LLMs nowadays because after a bunch of document format conversions over the years they degraded massively . If you can find some MSDN CDs/DVDs from the
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