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austinhallock
searching PlanetScale…
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91.
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by
austinhallock
14y ago
In my experience (5 HTML5 games), I haven't had many problems with cross browser compatibility. Chrome, FF, Safari and IE9 and work surprisingly consistently, at least with the methods I'm using... If I were to dig deeper into audio in my g
92.
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by
austinhallock
14y ago
I'm actually working on one myself - http://clay.io - let me know what you think!
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by
austinhallock
14y ago
The post was on "rapid game development", not "polished game development". It's up in the air which platform is best for a more generalized game, each have their strengths and weaknesses. Ludum Dare is a good example of games developed quic
94.
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by
austinhallock
14y ago
It's definitely a shallow argument, but still a pro for HTML5 nonetheless. If I can make a game that's more likely to be played simply because of the tool I use, it's more lucrative to me. I listed various other arguments for why I feel it'
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Why HTML5 is the best platform for rapid game development
(austinhallock.com)
81 points
by
austinhallock
14y ago
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54 comments
96.
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by
austinhallock
14y ago
I sent him a message on Facebook before I started it but never got a response (I imagine he's pretty overwhelmed right now). I chose to move forward with it because it's just going with the whole idea that he's pretty awesome for taking a h
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by
austinhallock
14y ago
The title sounds kind of bad, but he made it out with just a scratch and bruise (amazingly). The game links to the video of it. It's an HTML5 game, so it's cross platform (play on your phone if you'd like)
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Fellow student gets hit by bus...so I make a game about it
(nickvsbus.clay.io)
9 points
by
austinhallock
14y ago
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5 comments
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Developing a Cross-Platform HTML5 Game: Part 2 (Input Methods)
(css.dzone.com)
2 points
by
austinhallock
14y ago
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0 comments
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Developing a Cross-Platform HTML5 Game - Part 1
(css.dzone.com)
3 points
by
austinhallock
14y ago
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0 comments
101.
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by
austinhallock
14y ago
My partner, Joe, pushed a fix for that (it was an issue with a grid image and Linux). Let me know if that did the trick for you!
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by
austinhallock
14y ago
Hmm, seems like we're back on page 2 now. We went from #13 to not on any of the first few pages.
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by
austinhallock
14y ago
Looks like this post was flagged for some reason :/ If any HN people see this, I'd appreciate an explanation as to why.
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by
austinhallock
14y ago
Thanks for the heads up, I'll see if I can fix that
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by
austinhallock
14y ago
We're two students at the University of Texas trying to create a hub for HTML5 gaming. That includes an 'app store' and an API for developers to take care of tedious features like payment processing, leaderboards, achievements, social integ
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Show HN: clay.io - Steam for HTML5 games
(clay.io)
15 points
by
austinhallock
14y ago
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7 comments
107.
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by
austinhallock
15y ago
I added an option to keep the leaderboard window open.
108.
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by
austinhallock
15y ago
By installed, it just means it's added to your 'library' on clay.io. That way once we have more than 3 games, it will be easy to find the games you have played before and like.
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by
austinhallock
15y ago
I added it to my todo list to have an option to keep the leaderboard open until you hit close, rather than closing automatically.
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by
austinhallock
15y ago
Glad you like it! We're doing our best to prevent cheating, but it's certainly not impossible to cheat. If it becomes a problem we'll definitely address it. As for the current scores, I don't believe they are cheating. I've been able to get
111.
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by
austinhallock
15y ago
Pushed a fix for that, let me know if it did the trick!
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by
austinhallock
15y ago
Ah, well I'll take a look then because that shouldn't be happening
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by
austinhallock
15y ago
It didn't keep my formatting for the letters, but you can imagine a 3x3 board with those letters ;)
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by
austinhallock
15y ago
New games start 10 seconds after the leaderboard first shows and we pretty much have to hide the leaderboard right then and there. Since it's all real-time against the world, every game runs at the same time, so there's no real choosing whe
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by
austinhallock
15y ago
If you're typing and hit the enter key it should start fresh so the first letter will be accepted. I think what's happening is you're typing in a few letters of one word, then moving on to the next word with a new letter that's not adjacent
116.
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by
austinhallock
15y ago
Could you clarify what you mean by letters getting stuck?
117.
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by
austinhallock
15y ago
Thanks! Yeah we made sure to tackle (I think) all the complaints of the previous version. I just tweaked the font of the "Or just use your name" to be less gray, hopefully that makes it stand out a bit more.
118.
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by
austinhallock
15y ago
Fixed! I actually made the fix a few hours ago, but forgot to transfer to where the live game is :/ Thanks for pointing it out!