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atesti
searching PlanetScale…
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17 ms
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151.
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Refilling a Commodore MPS 1550 C Ribbon Cartridge – Pagetable.com
(pagetable.com)
2 points
by
atesti
7y ago
|
0 comments
152.
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Revisting the gui.cs framework
(tirania.org)
121 points
by
atesti
7y ago
|
72 comments
153.
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Fitting 44% More Data on a C64/1541 Floppy Disk – Pagetable.com
(pagetable.com)
3 points
by
atesti
7y ago
|
0 comments
154.
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The Ultimate Game Boy Talk (33c3)
(youtube.com)
1 points
by
atesti
7y ago
|
0 comments
155.
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Converting the “Competition Pro Extra USB” to C64/Amiga/Atari DB9
(pagetable.com)
1 points
by
atesti
7y ago
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0 comments
156.
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The Game Boy Talk [slides] – Pagetable.com
(pagetable.com)
1 points
by
atesti
7y ago
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0 comments
157.
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Commodore 64 Basic and Kernal ROM Disassembly – Pagetable.com
(pagetable.com)
5 points
by
atesti
7y ago
|
0 comments
158.
▲
Building the Commodore Ted Kernal with Modern Tools – Pagetable.com
(pagetable.com)
1 points
by
atesti
7y ago
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0 comments
159.
▲
by
atesti
7y ago
Is it possible to download all these 136 repositories at once?
160.
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Building the Original Commodore 1541 DOS Source – Pagetable.com
(pagetable.com)
2 points
by
atesti
7y ago
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0 comments
161.
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Book “Anatomy of the 4040 Disk Drive” by Hilaire Gagne – Pagetable.com
(pagetable.com)
1 points
by
atesti
8y ago
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0 comments
162.
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Final Cartridge III Monitor for the Ted – Pagetable.com
(pagetable.com)
1 points
by
atesti
8y ago
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0 comments
163.
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C64 Keyboard Layout for the C16 – Pagetable.com
(pagetable.com)
1 points
by
atesti
8y ago
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0 comments
164.
▲
Analyzing the ROMs of Third Party Disk Drives for the C64 – Pagetable.com
(pagetable.com)
3 points
by
atesti
8y ago
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0 comments
165.
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Reconstructing the Unreleased C128 ROM Update – Pagetable.com
(pagetable.com)
3 points
by
atesti
8y ago
|
0 comments
166.
▲
by
atesti
8y ago
Also if current runs over pipes, there might be more corrosion when different kinds of metal meet. You should never run ground over pipes, but instead use a dedicated copper wire
167.
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Original Commodore Source Code Collection – Pagetable.com
(pagetable.com)
1 points
by
atesti
8y ago
|
0 comments
168.
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Direct3D 11.3 Functional Specification (2015)
(microsoft.github.io)
59 points
by
atesti
8y ago
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21 comments
169.
▲
Stable Filtering – Part 1
(caseymuratori.com)
1 points
by
atesti
8y ago
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0 comments
170.
▲
What happens when iterating filters? – The ryg blog
(fgiesen.wordpress.com)
1 points
by
atesti
8y ago
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0 comments
171.
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Commodore Peripheral Bus: Part 2: Bus Arbitration, Talk/Listen – Pagetable.com
(pagetable.com)
1 points
by
atesti
8y ago
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0 comments
172.
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by
atesti
8y ago
Did someone find the interface specification how to access this driver? Probably by opening the device, but what would one write and read into it? IP-pakets? How to configure the IP and routing?
173.
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by
atesti
8y ago
If his blog was now finally moved including the comments, why has oldnewthing lost all its comments?
174.
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Commodore Peripheral Bus: Overview – Pagetable.com
(pagetable.com)
1 points
by
atesti
8y ago
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0 comments
175.
▲
The Old New Thing – Welcome to My New Home – All Comments Lost
(devblogs.microsoft.com)
4 points
by
atesti
8y ago
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0 comments
176.
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Das neue Commodore 64 Intern Buch [pdf] – pagetable.com
(pagetable.com)
1 points
by
atesti
8y ago
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0 comments
177.
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by
atesti
8y ago
Where did he comment on this issue?
178.
▲
Zeuxcg.org – Flavors of SIMD
(zeuxcg.org)
1 points
by
atesti
8y ago
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0 comments
179.
▲
Cache tables
(fgiesen.wordpress.com)
105 points
by
atesti
8y ago
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12 comments
180.
▲
Announcing Changes to Google Groups Settings
(support.google.com)
4 points
by
atesti
8y ago
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0 comments
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