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atan2
searching PlanetScale…
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14 ms
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181.
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by
atan2
4y ago
Coding Math is really good. I think I've watched most of his(?) videos. Sometimes I think better drawings could help instead of hand-written graphs and diagrams, but the main point gets across.
182.
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Polynomial interpolation
(cohost.org)
97 points
by
atan2
4y ago
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45 comments
183.
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The Wizard of Voxels Comanche's Kyle Freeman Interview (1994)
(cgwmuseum.org)
1 points
by
atan2
4y ago
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0 comments
184.
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by
atan2
4y ago
speaking of history of game consoles this blog post is also good but more birds eye view: https://pikuma.com/blog/game-console-history-for-programmers
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History of the Playstation 1 Development Kit PSY-Q
(retroreversing.com)
1 points
by
atan2
4y ago
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0 comments
186.
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by
atan2
4y ago
i received this link on my inbox yesterday. it is long but it was worth every line. I am a fan of gustavo's work.
187.
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Making Crash Bandicoot
(all-things-andy-gavin.com)
3 points
by
atan2
4y ago
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0 comments
188.
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by
atan2
4y ago
Great resource. Thanks!
189.
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by
atan2
4y ago
Great read.
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Math for Game Developers
(pikuma.com)
4 points
by
atan2
4y ago
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0 comments
191.
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by
atan2
4y ago
Error estabilishing database connection. :(
192.
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Casey Muratory's Performance-Aware Programming Series
(computerenhance.com)
4 points
by
atan2
4y ago
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0 comments
193.
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Building Games in ECS with Entity Relationships
(ajmmertens.medium.com)
2 points
by
atan2
4y ago
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0 comments
194.
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by
atan2
4y ago
The best!!!
195.
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by
atan2
4y ago
I was just watching this video last week about the Voxel Space technique used in the 1992 Comanche game by Novalogic. The video mentioned that besides the rendering engine, Novalogic also develop their own terrain generation tool, with eros
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Oxford's Introduction to University Mathematics
(twitter.com)
3 points
by
atan2
4y ago
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0 comments
197.
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by
atan2
4y ago
One of the best resources to learn Atari 2600 programming are Gustavo's lectures at pikuma.com. I can't recommend it enough! Atari 2600 Programming: https://pikuma.com/courses/learn-assembly-language-programmi
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by
atan2
4y ago
It's interesting to read this take on young people. My impression is that most teens I have contact with feel constantly overwhelmed and lost.
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by
atan2
4y ago
Another good article about the topic: https://pikuma.com/blog/isometric-projection-in-games
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Rendering Like It's 1996 – Baby's First Pixel
(marioslab.io)
1 points
by
atan2
4y ago
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0 comments
201.
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Atari 2600 Programming with 6502 Assembly
(pikuma.com)
1 points
by
atan2
4y ago
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0 comments
202.
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Creating a 2D Physics Engine from scratch in JavaScript
(ailef.tech)
2 points
by
atan2
4y ago
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0 comments
203.
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NES Programming with 6502 Assembly
(pikuma.com)
2 points
by
atan2
4y ago
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0 comments
204.
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Game Archaeology: No Man's Sky
(blog.gingerbeardman.com)
2 points
by
atan2
4y ago
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0 comments
205.
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Coding Curves
(bit-101.com)
267 points
by
atan2
4y ago
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33 comments
206.
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by
atan2
4y ago
Really? I am not aware of such game. Do you remember the A-10 flight sim you played that used voxelspace?
207.
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by
atan2
4y ago
Thank you for this! It's also super helpful that it runs directly in the web browser. :)
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DOS/4GW and Protected Mode (2021)
(pikuma.com)
126 points
by
atan2
4y ago
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50 comments
209.
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The 539kernel Book: A journey in creating an operating system kernel
(539kernel.com)
251 points
by
atan2
4y ago
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10 comments
210.
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TIC-80 tiny computer
(tic80.com)
265 points
by
atan2
4y ago
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26 comments
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