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asrp
searching PlanetScale…
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31.
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Making a low level (Linux) debugger
(blog.asrpo.com)
2 points
by
asrp
8y ago
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0 comments
32.
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by
asrp
8y ago
Thanks for the clarification. I never really know how much (accuracy) to put in a post. I'm assuming that part of it is what turned some folk away from learning complexity in the first place. (I have intuition but not a firm grasp of w
33.
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by
asrp
8y ago
Thanks, fixed!
34.
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asrp
8y ago
This is a good video but it gets the definition of omega and theta wrong, or at least their definition is very non-standard. By default, O, omega and theta all refer to the worst case running time. - O(n) means worst_case_run_time <
35.
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by
asrp
8y ago
Not quite what you are looking for: https://blog.asrpo.com/collaborative_trades but I've heard at least one person wanting to go in your direction (of getting a group and discuss) instead of what I wrote.
36.
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by
asrp
8y ago
I was previous linked to your Cells library because I'm trying to do something very similar [1]. Matrix seem to be in a similar vein (at least from the sample usage here). Could you tell me if any of your libraries allow live editing o
37.
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Describing animations
(blog.asrpo.com)
2 points
by
asrp
8y ago
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0 comments
38.
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Collaborative Software Trades
(blog.asrpo.com)
2 points
by
asrp
8y ago
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0 comments
39.
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Show HN: How to make these slides (and its editor)
(github.com)
1 points
by
asrp
8y ago
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0 comments
40.
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Combining all my GitHub projects into one
(blog.asrpo.com)
3 points
by
asrp
9y ago
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0 comments
41.
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Show HN: Make and evolve a GUI and its toolkit simultaneously
(github.com)
1 points
by
asrp
9y ago
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0 comments
42.
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Show HN: Guitktk – Make and evolve a GUI and its toolkit simultaneously
(github.com)
2 points
by
asrp
9y ago
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1 comments
43.
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by
asrp
9y ago
> What is your use case for this? I'm using it in guitktk [1] > Also, you say you have "spreadsheet formulas", but is it possible to apply a formula to a range of nodes, like you can in an actual spreadsheet? You can ap
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Show HN: An XML-like document with spreadsheet formulas for values and undo-redo
(github.com)
4 points
by
asrp
9y ago
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2 comments
45.
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Removing polling checks in guitktk
(blog.asrpo.com)
1 points
by
asrp
9y ago
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0 comments
46.
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by
asrp
9y ago
Is there something like this for 2D instead of 3D? I see there's a little bit at the beginning of Part II here.
47.
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Debugging C like it's Python
(blog.asrpo.com)
1 points
by
asrp
9y ago
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0 comments
48.
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by
asrp
9y ago
Here's some extra information about what running each piece gets you. Assuming flpc.c is already compiled, ./flpc with no arguments drops into the FlpcForth REPL. But absolutely nothing is defined in that case, of course. You can
49.
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Show HN: Forth Lisp Python Continuum
(github.com)
6 points
by
asrp
9y ago
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1 comments
50.
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Adding a new Python statement in python_terp
(blog.asrpo.com)
4 points
by
asrp
9y ago
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0 comments
51.
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by
asrp
9y ago
This old post explains some of the library it interpret at start up was designed http://blog.asrpo.com/bootstrap_chicken_or_egg I'd also be interested if anyone knows a relatively easy way to get edit-and-continue in C
52.
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Show HN: A minimal Python interpreter in Python with edit-and-continue
(github.com)
2 points
by
asrp
9y ago
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1 comments
53.
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by
asrp
9y ago
The introduction is misleading about what tradeoffs it makes >>> from bounter import bounter >>> bounts = bounter(size_mb=1) >>> bounts.update(str(i) for i in xrange(1000000)) >>> bounts['1
54.
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Another tutorial for writing a Forth interpreter in assembly (Part 3)
(blog.asrpo.com)
2 points
by
asrp
9y ago
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0 comments
55.
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Another tutorial for writing a Forth interpreter in assembly (Part 2)
(blog.asrpo.com)
1 points
by
asrp
9y ago
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0 comments
56.
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by
asrp
9y ago
[Note: This post assumes you already know why you want to write a Forth (or at least something higher level) interpreter and doesn't try to convince you that its worthwhile. There's already plenty of resources that do that that
57.
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Another tutorial for writing a Forth interpreter in assembly (Part 1)
(blog.asrpo.com)
2 points
by
asrp
9y ago
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1 comments
58.
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by
asrp
9y ago
True, but I think Grue3's remark is more about the fact that this Markov chain is not irreducible than the number of states being wrong. Because you can go from the state where one person has all the money to the other states but not
59.
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by
asrp
9y ago
I found that ball animation to paint demo very interesting. But what if instead of an array of frames, the animation was a function from time to images such as circle(x=time, y=-time*time, r=10) so a render can get the information it needs
60.
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by
asrp
9y ago
I agree. Using quote is basically using the Lisp parser to do the work and is almost like reading the source program as input. It would have been interesting if their program contained a parser (which I think wouldn't be too distractin
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