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arc776
searching PlanetScale…
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91.
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arc776
10y ago
Macros & templates are AST based.
92.
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arc776
10y ago
Webdev and games are fairly well covered, not sure about IOT but as far as embedded goes I know people are using it on arduino & RPi. Check out the stdlib: http://nim-lang.org/docs/lib.html Some interesting project
93.
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arc776
10y ago
Yeah, especially for things like gamedev. It's got the perfect mix of productivity and speed, yet allows complex metaprogramming and compile time evaluation. It does need more users, for sure, but I think it's a testament to the p
94.
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arc776
10y ago
Ah, it's moved on quite a bit since then. I started using it around then too, but these days compiler errors are very rare indeed, in my experience anyway. Put it this way, the only compiler bugs I've had in the last year or so ha
95.
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arc776
10y ago
> you can never really trust the compiler That's interesting, I've had the opposite experience; the few times I think I'm hitting a compiler bug it turns out the compiler is telling what I'm doing wrong but I'm m
96.
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arc776
10y ago
Thanks for your answer. "Garbage collection" seems to cover a huge range of actual implementation approaches and sometimes it's hard to see the pros and cons of each approach when they're all lumped under the same thing.
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arc776
10y ago
What's the difference been naive RC and non-naive? Would the above languages (Erlang, Dart and Nim) count as naive implementations? I was under the impression Nim, at least, had pretty efficient RC implementation that performed favoura
98.
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arc776
11y ago
Programmable logic on chips will be INCREDIBLE for the field of intrinsic hardware evolution, which is a slowly emerging science. This is huge for the field of AI and electronics. I've been waiting to see this kind of thing for years,