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andros
searching PlanetScale…
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7 ms
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151.
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by
andros
7mo ago
It reminds me a lot of Org Social
152.
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My Hacker News Modern Emacs Client package is now available on MELPA
(git.andros.dev)
3 points
by
andros
7mo ago
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0 comments
153.
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My website is now ~2.8x faster after converting it to a Django LiveView SPA
(en.andros.dev)
2 points
by
andros
8mo ago
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0 comments
154.
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Building Technical Cathedrals for an Audience That No Longer Visits Webs
(en.andros.dev)
4 points
by
andros
8mo ago
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0 comments
155.
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Emacs Is a Fantasy Workstation
(en.andros.dev)
4 points
by
andros
8mo ago
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0 comments
156.
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From Htmx to Django LiveView
(en.andros.dev)
1 points
by
andros
8mo ago
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0 comments
157.
▲
by
andros
9mo ago
Yes, he has a lot of accumulated experience!
158.
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by
andros
9mo ago
I completely agree with point 9
159.
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Sending Patches via Email with Git
(en.andros.dev)
2 points
by
andros
9mo ago
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0 comments
160.
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I created a game engine for Django?
(en.andros.dev)
3 points
by
andros
9mo ago
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0 comments
161.
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by
andros
10mo ago
Each user has their ID in the backend; you can save their status... if you want.
162.
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by
andros
10mo ago
I apologize, I assumed the architecture would be understandable from the examples. I'll keep that in mind!
163.
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by
andros
10mo ago
Thank you for this comment :)
164.
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by
andros
10mo ago
There is native middleware in Channels. I have it documented with a brief example in the documentation, and I also mention some security measures.
165.
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by
andros
10mo ago
If it's streaming at 60 fps, the bottleneck is in the browser, which is doing what it can :)
166.
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by
andros
10mo ago
That is!
167.
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by
andros
10mo ago
There are two things I'm really bad at: invalidating the cache and naming frameworks. It has that name because it's very inspired. It's an adaptation of Django.
168.
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by
andros
10mo ago
My first version of Django LiveView used HTMX. WebSocket connectivity is one aspect; there is another part of logic and architecture where it falls short.
169.
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by
andros
10mo ago
To improve fluidity, all you have to do is change the frames per second or the resolution, although the goal is not to make it playable. :D
170.
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by
andros
10mo ago
The concept is correct, but it's a bit simpler Its architecture is explained in the documentation, that's why it's so fast!
171.
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by
andros
10mo ago
Yes, you right hehe. I had fixed!
172.
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Doom in Django: testing the limits of LiveView at 600.000 divs/segundo
(en.andros.dev)
190 points
by
andros
10mo ago
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53 comments
173.
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Django Interactive Frameworks Benchmark: LiveView, SSR, Htmx, and Unicorn
(github.com)
1 points
by
andros
10mo ago
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0 comments
174.
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Org Social surpassed twtxt in activity
(preview.org-social.org)
1 points
by
andros
10mo ago
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0 comments
175.
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LiveView in Django is easy now
(django-liveview.andros.dev)
2 points
by
andros
10mo ago
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0 comments
176.
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I forked instead of taking the easy way out
(en.andros.dev)
1 points
by
andros
10mo ago
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2 comments
177.
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Quick tutorial to get started on Org Social
(en.andros.dev)
33 points
by
andros
11mo ago
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0 comments
178.
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Django LiveView 2.0.0
(github.com)
5 points
by
andros
11mo ago
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0 comments
179.
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SASS: The CSS Preprocessor That Survived the Apocalypse
(en.andros.dev)
1 points
by
andros
11mo ago
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0 comments
180.
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by
andros
1y ago
It depends on the niche you're in. It's not at the level of X/Twitter or Mastodon. You need a minimum of technical knowledge.
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