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andrewallbright
searching PlanetScale…
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10 ms
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31.
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by
andrewallbright
4y ago
I've really enjoyed learning about all aspects of creating software. Whatever we decide to call it, I'll always enjoy doing things that don't always fit into a neat little job description.
32.
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by
andrewallbright
4y ago
I do think they should pay the folks whose code they used to train the AI. Something like how Spotify pays artists based on how much their music/content is listened to.
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by
andrewallbright
4y ago
This has probably been talked about but... If most code is "bad" code (any definition works) and this AI was trained on all/most code on GitHub, does that mean that this AI mostly helps to produces bad code?
34.
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by
andrewallbright
4y ago
We should choose our technology stack like a hermit crab chooses it's shell. The shell shouldn't be too heavy to move around in but with a little room to expand in. When it's time, we work to find a new shell.
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by
andrewallbright
4y ago
I like to imagine white noise listeners would be like wine connoisseurs in your scenario. "Mmmmmm, this one features a nice static base noise livivified by a hint of perlin noise."
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by
andrewallbright
4y ago
As a hobbyist game dev of ~1 year what I really want is a "multiplayer: the hard way" guide so I can learn how to do multiplayer on my own. My mental model of how multiplayer games actually work is basically full of holes and ques
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by
andrewallbright
4y ago
It could just be that as a technology community we collectively are still currently getting our heads around what containerization is really essentially about. Maybe as most of us in the technology herd grok it at a deeper level, it will la
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by
andrewallbright
4y ago
Webassembly as a desirable server side technology... I suppose I need to recontextualize what I understand webassembly to be. Hmm.
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by
andrewallbright
4y ago
In this critique of unity they say that the back half of making a game is the half of suffering. In my experience, it highlights something else that is a massive problem in the game dev space. The game dev community is stuck in software pra
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by
andrewallbright
5y ago
The most surprising thing to me about DDD is how bounded contexts (BCs) is a linguistic boundary, and how we talk about things is dependent on where we are in the system. It feels very human, which intrigues me greatly. To craft a metaphor;
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by
andrewallbright
5y ago
Singletons make it hard to write tests for my programs so I try to avoid them. Being able to run tests simultaneously without them interfering with each other is important to me.
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by
andrewallbright
5y ago
This hits too close for comfort. I'm 31 now (oh my god). If I want to do the things I want to do, I just need to start doing them.
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by
andrewallbright
5y ago
I wish self hosting was a bit easier. Right now it seems you need to know so much. I've always wondered if there was a way of making self hosting products that were easy to set up and secure by default. I'd love to spend $100 for
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by
andrewallbright
5y ago
Reading this article and reading the comments I am reminded that writing automated testing is still an art and less of a science. I highly value testing and it does eat up project time in weird ways. I believe as I get more experience it wo
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by
andrewallbright
5y ago
I get a little suspicious. Are we comparing both solutions at scale, or just one at scale and the other at a smaller scale? The question boils down to: how many people are both systems currently moving. What would it take to build up the ot
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by
andrewallbright
5y ago
I think so. The dev team are modeling clients and client needs. I think it helps from being open world. Maybe it isn't the ultimate format but it's an interesting idea.
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AWS Cloud Quest: learn AWS by playing a video game
(explore.skillbuilder.aws)
2 points
by
andrewallbright
5y ago
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