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amirkhella
searching PlanetScale…
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9 ms
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31.
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Don't violate design laws, even if you're Apple
(blog.amirkhella.com)
2 points
by
amirkhella
14y ago
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0 comments
32.
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Show HN: Free Mockup templates for Apple Keynote
(keynotopia.com)
1 points
by
amirkhella
14y ago
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0 comments
33.
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The mon(k)ey trap
(blog.amirkhella.com)
2 points
by
amirkhella
15y ago
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0 comments
34.
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Should you quit your job to work on your startup idea?
(blog.amirkhella.com)
3 points
by
amirkhella
15y ago
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0 comments
35.
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Free Twitter Bootstrap UI mockup templates
(keynotopia.com)
2 points
by
amirkhella
15y ago
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0 comments
36.
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by
amirkhella
15y ago
Creatng a downloadable product and selling it :)
37.
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Escape Velocity
(blog.amirkhella.com)
2 points
by
amirkhella
15y ago
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0 comments
38.
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by
amirkhella
15y ago
I've recently updated Keynotopia templates to include Android ICS UI components for Keynote and PowerPoint ( http://keynotopia.com/android-prototyping-templates/ )
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amirkhella
15y ago
I think this is the most consistent UI for Android so far. It still feels a bit more like a "style guide" rather than "human interface guidelines", but it's a great step forward. Kudos
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by
amirkhella
15y ago
The challenge is that we live in a culture that defines us by what we do and have. I get asked about what I do a few times a day. I spent a couple of weeks in Paris last Fall, and not once did anyone ask me that question. It's actually impo
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What we're *really* afraid of
(blog.amirkhella.com)
92 points
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amirkhella
15y ago
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18 comments
42.
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by
amirkhella
15y ago
I personally believe that the secret to success is doing. Whether I am failing or succeeding, I keep doing and improving what I am doing.
43.
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Access Denied
(blog.amirkhella.com)
2 points
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amirkhella
15y ago
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0 comments
44.
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What No One Told Me About High-Fidelity Wireframes
(uxmovement.com)
3 points
by
amirkhella
15y ago
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0 comments
45.
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5 Design Mistakes Apple Should Fix
(keynotopia.com)
1 points
by
amirkhella
15y ago
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1 comments
46.
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Does Your Prototype Really Need Live Data?
(keynotopia.com)
3 points
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amirkhella
15y ago
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0 comments
47.
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Keynote as a collaborative wireframing tool
(webdesignerdepot.com)
2 points
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amirkhella
15y ago
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0 comments
48.
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6 Reasons Why User Testing Fails
(keynotopia.com)
3 points
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amirkhella
15y ago
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0 comments
49.
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How to speed up your prototyping process
(inc.com)
2 points
by
amirkhella
15y ago
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0 comments
50.
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You’ve Got To Be A Little Selfish
(blog.amirkhella.com)
1 points
by
amirkhella
15y ago
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0 comments
51.
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by
amirkhella
15y ago
From a UI design perspective, I think this will alienate lots of existing Windows users, which might lead them to sticking with Win7 (XP anyone?) or moving on to OS X Lion (to which Win8 is surprisingly similar). Microsoft is taking their p
52.
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How I Outsourced Product Development to Customers
(blog.amirkhella.com)
2 points
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amirkhella
15y ago
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0 comments
53.
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Lonely, Tedious and Wonderful
(blog.amirkhella.com)
1 points
by
amirkhella
15y ago
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0 comments
54.
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Corporate Designer vs. Startup Designer
(blog.amirkhella.com)
3 points
by
amirkhella
15y ago
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0 comments
55.
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by
amirkhella
15y ago
Apologies for the promo link at the end of the post. The story wasn't meant to promote the product.
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by
amirkhella
16y ago
>Maybe it's just that, once everyone knows the rules of the game, they are reasonably successful in communicating a tiny piece of information (a single number) to each other It's possible, but highly unlikely that a group of people play
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Hacking The Status Game
(blog.amirkhella.com)
309 points
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amirkhella
16y ago
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90 comments
58.
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Having The Best Tools Doesn’t Really Matter
(blog.amirkhella.com)
1 points
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amirkhella
16y ago
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0 comments
59.
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by
amirkhella
16y ago
REF: http://news.ycombinator.com/item?id=1713616 For those who requested the specific launch steps that I used in launching Keynotopia. Enjoy, share, and upvote. And let me know if I missed anything.
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How I Launched A Profitable Product in 3 Hours – The Nuts And Bolts
(blog.amirkhella.com)
11 points
by
amirkhella
16y ago
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1 comments
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