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akumpf
searching PlanetScale…
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37 ms
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361.
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by
akumpf
15y ago
a bit more about the Teagueduino platform can be found in the first post here: http://labs.teague.com/?p=947
362.
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Teagueduino Early Access Workshop in Seattle (it’s free)
(labs.teague.com)
4 points
by
akumpf
15y ago
|
1 comments
363.
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Muze: a musical instrument that plays with you
(labs.teague.com)
3 points
by
akumpf
15y ago
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0 comments
364.
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by
akumpf
15y ago
New intro video and templates to start from: Video: http://vimeo.com/24285343 Example starting template: http://alpha.boxesandtext.com/#20110526_024324_73273226bb120...
365.
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Boxes and Text (alpha): a super-fast design playground for the web
(boxesandtext.com)
1 points
by
akumpf
15y ago
|
1 comments
366.
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by
akumpf
15y ago
Not yet (we're looking into it). The response from the community for Teagueduino has been great so far. Thanks!
367.
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by
akumpf
15y ago
I don't see why it wouldn't work. The protocol spec is listed in the post. You just need to have enough EEPROM to store the instructions. The Teagueduino code editor will try to communicate with whatever serial port you specify, so if you
368.
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by
akumpf
15y ago
It also supports keyboard navigation (which make writing code a bit faster than just point-and-click dropdown), but I'm totally with you. We'll definitely need to look into other input methods to speed things up as the user gets comfortabl
369.
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Teagueduino 0.1: Arduino just got a whole lot easier
(labs.teague.com)
66 points
by
akumpf
15y ago
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19 comments
370.
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by
akumpf
16y ago
More writeup on CreativeApplications.net: http://www.creativeapplications.net/arduino-2/computerless-a...
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Computerless Arduino (via Teague Labs)
(labs.teague.com)
1 points
by
akumpf
16y ago
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1 comments