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aggarwalachal
searching PlanetScale…
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31.
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Anatomy of a page-flip animation
(markpospesel.wordpress.com)
1 points
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aggarwalachal
14y ago
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0 comments
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aggarwalachal
14y ago
After I read the first part, I felt really good about the beginner. But after the sequel, I see that this is something which does happen in real life. It is just sad.
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aggarwalachal
14y ago
I would definitely hire a smart hard-working developer. But, aren't they little hard to come by? People are lazy because they are not challenged by the things around them.
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aggarwalachal
14y ago
Exactly. :)
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Lazy people innovate
(ach.al)
105 points
by
aggarwalachal
14y ago
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57 comments
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Sublime Text 2 Plugins
(ach.al)
3 points
by
aggarwalachal
14y ago
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0 comments
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by
aggarwalachal
14y ago
Awesome work guys. I have been using the beta since the early days and I think this is the only cross platform editor which works really well.
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Tips to write better JavaScript
(kinesis.io)
3 points
by
aggarwalachal
14y ago
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1 comments
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Apple's clothing line from the 80s
(designtaxi.com)
8 points
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aggarwalachal
14y ago
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0 comments
40.
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aggarwalachal
14y ago
Video Demo: http://www.youtube.com/watch?v=EiK4EF1Cnaw&feature=youtu...
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Mac Simulator for Kinect
(kinesis.io)
7 points
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aggarwalachal
14y ago
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1 comments
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by
aggarwalachal
14y ago
The performance on firefox 12 is slow. On Firefox 13, it works well, but that is still in beta
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aggarwalachal
14y ago
Here is the video: http://www.youtube.com/watch?v=QyE7mh8oCFk
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by
aggarwalachal
14y ago
10 days ago a story was posted on HN http://news.ycombinator.com/item?id=4008040 showing off the power of WebGL with 30,000 particles. We thought it would be fun to try the same thing out with gestures. http://kinesis.io/examples/webGLPa
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WebGL: 30,000 particles + Gestures = More Fun
(kinesis.io)
13 points
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aggarwalachal
14y ago
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4 comments
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aggarwalachal
14y ago
websockets :)
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by
aggarwalachal
14y ago
The easiest would be to follow us on Twitter @kinesisio
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aggarwalachal
14y ago
User will install a small package which sits in the background. If a web app is using the JS SDK, then it will work in any modern browser.
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aggarwalachal
14y ago
We are working on a Mac simulator. It will work exactly the same way as the Windows Kinesis Simulator.
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Review my startup : Kinesis.io - Build gesture driven web apps with JS & Kinect
(kinesis.io)
38 points
by
aggarwalachal
14y ago
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26 comments
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Kinesis.io Build gesture driven web apps with JS & Kinect
(kinesis.io)
5 points
by
aggarwalachal
14y ago
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0 comments
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by
aggarwalachal
14y ago
It would be great to see what you built with it. A video would be cool
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by
aggarwalachal
14y ago
Kinesis is native framework that lets you use your existing web languages and skills to build gesture, speech and 3D depth modeling based applications using Kinect. We focus on building a simple, powerful, new interaction platform so that y
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Show HN: Add gestures to a web app in 2 minutes
(kinesis.io)
40 points
by
aggarwalachal
14y ago
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12 comments
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by
aggarwalachal
14y ago
This has some really interesting problems to solve. You should give it a try even if you know how to program. I saw this a couple of weeks ago, and they have really improved the user experience a lot than before. Keep up the good work guys!
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by
aggarwalachal
14y ago
NodObjC is the bridge between NodeJS and the Objective-C runtime and frameworks, making it possible to write native Cocoa applications (both GUI and command-line) using 100% NodeJS. Applications are written entirely in JavaScript and interp
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NodeJS and ObjectiveC Bridge - NodObjC
(tootallnate.github.com)
2 points
by
aggarwalachal
14y ago
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1 comments
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by
aggarwalachal
14y ago
Where are you based ?
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by
aggarwalachal
15y ago
Please upgrade to Xcode 4.3.2 - Apple released an update to fix the bugs 4.3 and 4.3.1 had. It is much more stable than before. I have had some problems when the debugger was connecting to the Simulator, but most of the times it was because
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“unnamed soundsculpture” using Kinect
(creativeapplications.net)
1 points
by
aggarwalachal
15y ago
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0 comments
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