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adrianhon
searching PlanetScale…
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28 ms
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61.
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We're All Going to the Conclave Larp
(mssv.net)
3 points
by
adrianhon
1y ago
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0 comments
62.
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We're All Going to the Conclave Larp
(mssv.net)
2 points
by
adrianhon
1y ago
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0 comments
63.
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End of Life and Trust
(mssv.net)
2 points
by
adrianhon
1y ago
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1 comments
64.
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The Business and Design of a 24hr Lovecraftian Immersive Experience
(mssv.net)
3 points
by
adrianhon
1y ago
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0 comments
65.
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The Business and Design of a 24hr Lovecraftian Immersive Experience
(mssv.net)
2 points
by
adrianhon
1y ago
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0 comments
66.
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by
adrianhon
1y ago
OP here: I played it on Steam Deck for 20 hours, it was fine. No performance issues; a very small minority of art was hard to see because it was small, but using the Steam Deck's built-in magnifier tool (Steam + L1) was easy enough.
67.
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by
adrianhon
1y ago
Nope.
68.
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by
adrianhon
1y ago
I do think random people are invested in my take on this game, yes. If they weren't, it wouldn't have been upvoted. It's actually very difficult to get links on the front page of HN, the signal to noise is quite high. I post
69.
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by
adrianhon
1y ago
OP here: I can see how that would be frustrating and I do touch on that in my piece. It’s not my job to convince you that you should like it, but I would say that the mystery and atmosphere and sense of discovery is what pulled me through t
70.
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by
adrianhon
1y ago
OP here: Is there anything that makes you say that other than the fact that it’s positive and I received a review key? I’ve written about plenty of games I didn’t enjoy that I got for free (e.g. for judging awards) including games that were
71.
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Beyond Agency
(evergreenreview.com)
1 points
by
adrianhon
1y ago
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1 comments
72.
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Blue Prince is a roguelike puzzle masterpiece
(mssv.net)
188 points
by
adrianhon
2y ago
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115 comments
73.
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A Puzzle Designer on Blue Prince, a Roguelike Puzzle Masterpiece
(mssv.net)
1 points
by
adrianhon
2y ago
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0 comments
74.
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The Dire Wolf Is Back
(newyorker.com)
189 points
by
adrianhon
2y ago
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192 comments
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Bluesky's Quest to Build Nontoxic Social Media
(newyorker.com)
50 points
by
adrianhon
2y ago
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105 comments
76.
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Here’s What Makes Jubensha Different
(mssv.net)
2 points
by
adrianhon
2y ago
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0 comments
77.
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Here’s What Makes Jubensha Different
(mssv.net)
2 points
by
adrianhon
2y ago
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0 comments
78.
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by
adrianhon
2y ago
I’d imagine it’s highly customised for both. They also have live GMs running the game, too.
79.
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by
adrianhon
2y ago
OP here: perhaps I should have added an /s next to the video game bit. To be clear, being a game developer who has made games for kids, I do not actually think they are obviously bad.
80.
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Bad Education
(mssv.net)
5 points
by
adrianhon
2y ago
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3 comments
81.
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by
adrianhon
2y ago
EmptyEpsilon is used for a couple of interesting large scale or commercial immersive experiences, including the Odysseus larp and Bridge Command. I’ve written up both: Bridge Command: https://mssv.net/2024/07/31&#x
82.
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by
adrianhon
2y ago
I’m the OP; I went to the Starcruiser later in its run and had a very different experience. Here’s my writeup: https://mssv.net/2023/08/07/star-wars-galactic-starcruiser/
83.
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by
adrianhon
2y ago
OP here! Denmark has a very strong larp scene with a lot of young people involved due to the popularity of larp for children and at schools. I’m not sure if there’s anything on the scale of Odysseus planned but the skills certainly exist.
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The Collective Ambition Behind Odysseus, a Game-Changing Sci-Fi Larp
(mssv.net)
115 points
by
adrianhon
2y ago
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28 comments
85.
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Revealed: How the UK tech secretary uses ChatGPT for policy advice
(newscientist.com)
43 points
by
adrianhon
2y ago
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54 comments
86.
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The Gothic Mystery of Type Help
(mssv.net)
2 points
by
adrianhon
2y ago
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0 comments
87.
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A Eulogy for Urban Dead
(mssv.net)
4 points
by
adrianhon
2y ago
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0 comments
88.
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Small Vehicles of Shanghai – DeepSeeking the city (1/3)
(medium.com)
1 points
by
adrianhon
2y ago
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0 comments
89.
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Why don't newspapers have "immersive" reviewers?
(mssv.net)
1 points
by
adrianhon
2y ago
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0 comments
90.
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Experimental Playgrounds
(mssv.net)
1 points
by
adrianhon
2y ago
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0 comments
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