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adgasf
searching PlanetScale…
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25 ms
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271.
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Lobsters
(lobste.rs)
2 points
by
adgasf
9y ago
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0 comments
272.
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Predicting Popularity of Posts on Hacker News (2016) [pdf]
(cs229.stanford.edu)
45 points
by
adgasf
9y ago
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3 comments
273.
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Comparing the Compilation Times of C++ Templates and Macros
(hackernoon.com)
5 points
by
adgasf
9y ago
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0 comments
274.
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Esterel: A Synchronous Programming Language
(en.wikipedia.org)
1 points
by
adgasf
9y ago
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0 comments
275.
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Don't break the chain: use Rx's compose() operator
(blog.danlew.net)
1 points
by
adgasf
9y ago
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0 comments
276.
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Why is it faster to process a sorted array than an unsorted array?
(stackoverflow.com)
2 points
by
adgasf
9y ago
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0 comments
277.
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History of Time: Asynchronous C++ – Steven Simpson [Video, ACCU 2017]
(youtube.com)
1 points
by
adgasf
9y ago
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0 comments
278.
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Open Source (Almost) Everything (2011)
(tom.preston-werner.com)
2 points
by
adgasf
9y ago
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0 comments
279.
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by
adgasf
9y ago
The comparison chart is nice https://gist.github.com/njlr/b03f212a3b56a22a54db536f536434f...
280.
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Value_ptr – The Missing C++ Smart-pointer
(hackernoon.com)
4 points
by
adgasf
9y ago
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2 comments
281.
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by
adgasf
9y ago
Interesting. I am only interested in these features: - you need access to the GPU stack, which is running in kernel-mode, btw, to output video and get hw acceleration; - you need access to the audio stack, also in low-level mode; - you need
282.
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Reflections on Building Three Scripting Languages (2007)
(gamasutra.com)
1 points
by
adgasf
9y ago
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0 comments
283.
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by
adgasf
9y ago
It probably takes more than a week or two to update the product.
284.
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Lessons Learned from Porting 300 C/C++ Projects to Buck Build
(medium.com)
3 points
by
adgasf
9y ago
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0 comments
285.
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Error Handling in C++: Why You Should Use Eithers, Not Exceptions or Error-Codes
(hackernoon.com)
9 points
by
adgasf
9y ago
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2 comments
286.
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Error Handling in C++: Why You Should Use Eithers Not Exceptions and Error-Codes
(medium.com)
3 points
by
adgasf
9y ago
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0 comments
287.
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by
adgasf
9y ago
From https://buckbuild.com/ "Buck is a build system developed and used by Facebook. It encourages the creation of small, reusable modules consisting of code and resources, and supports a variety of languages on many pl
288.
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Reasons to Use Buck Build
(hackernoon.com)
1 points
by
adgasf
9y ago
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0 comments
289.
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by
adgasf
9y ago
I have to admit I'm also quite confused. How does the hand-over of entities between shards work? Surely the shards must reach a consensus about who own each entity... but wouldn't this be too slow for a game loop?
290.
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Yes – Implementation of simple and dangerous yes command in various languages
(github.com)
2 points
by
adgasf
9y ago
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0 comments
291.
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Reasons to Use Buck Build
(medium.com)
9 points
by
adgasf
9y ago
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0 comments
292.
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by
adgasf
9y ago
How did WhatsApp survive between idea -> first charging users?
293.
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CSS Combinators
(developer.mozilla.org)
5 points
by
adgasf
10y ago
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0 comments
294.
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The 12 Principles of Animation
(the12principles.tumblr.com)
4 points
by
adgasf
10y ago
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0 comments
295.
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Ask HN: An acceptable cross-platform GUI toolkit?
5 points
by
adgasf
10y ago
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1 comments
296.
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by
adgasf
10y ago
"what areas of knowledge are out of the scope of science and the scientific method?" Well, now your are doing Philosophy of Science.
297.
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by
adgasf
10y ago
I dislike this point because it is imprecise. What do you mean by a "why" question? How do objects fall to Earth? Gravity. Why do objects fall to Earth? Gravity.
298.
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by
adgasf
10y ago
These are great - there was a time when I didn't know "tenets" from "tenants"!
299.
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Garden path sentences
(en.wikipedia.org)
2 points
by
adgasf
10y ago
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0 comments
300.
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by
adgasf
10y ago
Yes, but are you going to install a VPN for everyone? I think people should have a reasonable expectation of privacy, even when they are non-technical.
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