Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
a13o
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
9 ms
·
31.
▲
by
a13o
2y ago
Everyone was afraid that VR/AR might become the next big platform, and they'd be a half decade behind on development and patents. Every other company's investment in headsets was a hedge during ZIRP. The downside was basicall
32.
▲
by
a13o
3y ago
We never bothered to define consciousness with any scientific rigor, so why not? It's common for things that are everywhere, to also be nowhere at all. Could the cosmos, in fact, be smurpity-badoingo?
33.
▲
by
a13o
3y ago
The term 'technical debt' is conversationally bankrupt. Every possible programming anxiety is technical debt. Don't understand the system, the historical constraints, or the business objectives when it was written? Slap a &#x
34.
▲
by
a13o
3y ago
If you wanna get really lost, consider how the 'aha' feeling could itself be illusory and indicative of nothing at all. Similar to how everything in a dream is convincingly real. Or how ideas sound better when you're high. &#
35.
▲
by
a13o
3y ago
What exactly don't I get? You're replying to a thread where I highlighted just one social casino company that makes over half a billion annually, doing exactly what you claim they won't do - hedging against walled gardens by
36.
▲
by
a13o
3y ago
I don't get the point you're trying to make, nor do I understand your framing. Historically using the first-party app stores for distribution & payment processing has been more profitable than doing those things on your own. T
37.
▲
by
a13o
3y ago
Probably because Unreal Engine doesn't support HTML5 games? They did the next best thing, which is to sideload the app that UE can build.
38.
▲
by
a13o
3y ago
The social casino space on mobile is interesting, because everyone basically accepts that their apps are a commodity. Therefore the winners are the ones with the best operations. SciPlay in particular comes to mind because they have built o
39.
▲
by
a13o
3y ago
In the Gamecraft podcast, Mitch Lasky shares an anecdote about Apple asking his team to make apps for the iPod in 2005. Apple then calls them back in 2006 to make games for an 'App Store' on the iPod. Mitch claims this was all a t
40.
▲
by
a13o
3y ago
The marketing whiff on ray tracing happened long ago. DLSS is the killer app on RTX cards, another 'AI'-enabled workload.
41.
▲
by
a13o
3y ago
In chrome go to chrome://extensions, enable developer mode, and now you can view source for any extension in devtools. The content scripts are already available in the regular web page's devtools without enabling developer mo
42.
▲
by
a13o
3y ago
I mouse left-handed and wrote software for Windows to flip the mouse cursors, because it felt more natural
43.
▲
by
a13o
3y ago
This article was on r/newjersey a couple days ago and got labeled Opinion/Misinformation by the mods. [1] Reason being it's an opinion piece by a prominent DC lobbyist and the source material is privately funded and unavailab
44.
▲
by
a13o
3y ago
I remember when I was working on Facebook games, every product manager wanted their new feature to have one-click access from the main game screen. So each new feature created a new wart on the UI. This is that, but for hardware. Let's
45.
▲
by
a13o
3y ago
To this day a lot of frameworks and libraries are built with convenient CSS selector string APIs, thinly wrapping querySelector. These don't work well with shadow DOM. Passing element references is more compatible, but more verbose. An
46.
▲
by
a13o
3y ago
This is a self-limiting belief. The middle category exists, if you go looking for it. It's still a second job to find it though. You need to learn about the materials, construction techniques, and even manufacturing and white label tre
47.
▲
by
a13o
3y ago
If the leaderboard and accompanying gamification is part of the desired aesthetic, then it's moot. You can end world hunger by deleting the earth, etc
48.
▲
by
a13o
3y ago
I saw this a lot in game development. If your leaderboards are being attacked by 'cheaters', the best solution is to legitimize the cheater gameplay and quarantine them from the other players. In this case it would involve creatin
49.
▲
by
a13o
3y ago
I view yarn as collective leverage over npm's product roadmap. As long as the npm roadmap doesn't stray too far from what developers want, or ship those things too slowly, there should be no need to use yarn. But for that to work,
50.
▲
by
a13o
3y ago
I think a company with a mature code review culture wouldn't be able to benefit much from this kind of interview. The candidate wouldn't have to figure out what the code does, because there would be a PR description and/or wa
51.
▲
by
a13o
3y ago
The 5 minute cap, and difficulty getting a slack video URL to paste into code review tool or bug tracking tool, is what led us away from Slack videos. If Slack stepped it up, it'd probably come down to who has the better bundle price.
52.
▲
by
a13o
3y ago
I don't know of any books on gamification specifically, but would be interested if others do. The Deconstructor of Fun blog is a consistent resource on microtransactions. [0] For an introduction to game design in the general sense, the
53.
▲
by
a13o
3y ago
No, I think F2P is just another way to fund game development. There's no indication that it will cannibalize premium games. So everyone can play games the way they want to play them. Mobile gaming created an entirely new sector and dou
54.
▲
by
a13o
3y ago
I encourage regulation. I don't think it will have an existential impact on the industry, however.
55.
▲
by
a13o
3y ago
Having worked in the f2p games industry for a decade, nothing is as you perceive. Your entire reward stream is scheduled down to the coin, in spreadsheets written by people like me. I know how much you have today and how much you will have
56.
▲
by
a13o
3y ago
You might enjoy this citizen science dive into the relationship between WoW and wikis, titled "Why It's Rude to Suck at Warcraft". One of the premises is that wikis are required reading; because if you aren't min/ma
57.
▲
by
a13o
3y ago
Load a sufficiently large and complex spreadsheet in Excel vs Sheets and you'll have your answer. Sheets will freeze and Excel will open in seconds. There's also a feature gap that Google will probably never close, because why bot
58.
▲
by
a13o
3y ago
I agree that 4k@60Hz is sufficient. The reason I push further to 4k@120Hz is because at that speed you can guarantee reliable frame rate above 60 frames. Whereas if the goal is 4k@60Hz, it will be treated as average frame rate and Goodhart&
59.
▲
by
a13o
3y ago
Who can blame them, I mean where's the motivation? Gamers aren't asking for 4k gaming, they want 2k gaming at high refresh rates. Modern game engines aren't credibly capable of 4k gaming, given the market's desire for hi
60.
▲
by
a13o
3y ago
Dig into compatibilism to learn how these two concepts can coexist. What you'll find is what's at the heart of most philosophical disagreement - a lack of rigorous definitions. In this case, you probably don't have a standalo
More ›