Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
Narishma
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
39 ms
·
841.
▲
by
Narishma
3y ago
I may be remembering things wrong but I thought the reason the Pentium Pro didn't sell very well was its price rather than its performance.
842.
▲
by
Narishma
3y ago
I have a bunch of machines that only support DX9/GL2.1/GLES2.0/WebGL1 that I'd like to target. I'm currently using Unity for that.
843.
▲
by
Narishma
3y ago
And wasn't K&R function definition syntax removed in the latest C standard anyway?
844.
▲
by
Narishma
3y ago
Are there any plans to support WebGL 1 in Bevy?
845.
▲
by
Narishma
3y ago
Scrolling is super laggy though on my laptop. It takes 5 or 6 seconds to scroll a page.
846.
▲
by
Narishma
3y ago
The Arabic in that pic is even more broken. It's written in the wrong direction and the letters aren't connected correctly.
847.
▲
by
Narishma
3y ago
The PS4 (and probably PS5 as well) use x86 chips but are not PC-compatible.
848.
▲
by
Narishma
3y ago
I think it's older than that going by this quote from the first chapter. > The Lisp development systems on both my Mac and my PC run comfortably in anywhere from 4 to 8 megabytes of RAM. Less in a pinch. The integrated C++ developme
849.
▲
by
Narishma
3y ago
I think the 286 was designed way before any of that was a consideration. It was first released in 1982, just a couple of months after the IBM PC.
850.
▲
by
Narishma
3y ago
Not always better. A 30 fps game that you can play twice or three times as long before having to recharge the battery may be better.
851.
▲
by
Narishma
3y ago
Or a bad time if, like me, you only had a 286.
852.
▲
by
Narishma
3y ago
That's a terrible comparison. Windows 2.x ran on much cheaper and weaker hardware. It required only 512KB of RAM and ran comfortably in 1MB while the smallest amount Next computers came with was 8MB.
853.
▲
by
Narishma
3y ago
That's entirely subjective. I vastly prefer the Playstation controller layout myself.
854.
▲
by
Narishma
3y ago
Spiderman 2 will probably come on PC in a few years.
855.
▲
by
Narishma
4y ago
KDE tried something like that in KDE 4 but it wasn't well received so they toned it down in KDE 5.
856.
▲
by
Narishma
4y ago
Is that only the case in Android?
857.
▲
by
Narishma
4y ago
Not yet.
858.
▲
by
Narishma
4y ago
The tabloid news service runs in the kernel?
859.
▲
by
Narishma
4y ago
It's useful to check if you dumped your discs correctly.
860.
▲
by
Narishma
4y ago
How is that lighter weight than a simple win32 app?
861.
▲
by
Narishma
4y ago
KDE is anything but opinionated. You can pretty much change anything you want in it.
862.
▲
by
Narishma
4y ago
Firefox is not wildly successful. I think you misunderstood the comment.
863.
▲
by
Narishma
4y ago
The Apple II also had an open design years before the PC.
864.
▲
by
Narishma
4y ago
You could use it with a 320x240 framebuffer and just scale 2x vertically when rendering.
865.
▲
by
Narishma
4y ago
Early Windows version worked like that too.
866.
▲
by
Narishma
4y ago
I don't think you can disable it anymore in recent versions of Windows unless you install another AV software.
867.
▲
by
Narishma
4y ago
There's a separate 387-page report for that.
868.
▲
by
Narishma
4y ago
It already started with 8.
869.
▲
by
Narishma
4y ago
The reason you're not seeing much difference is that your struct is very small, just 16 bytes. In the cases where you're using both x and y in the loop (x1 and x2), you can fit 4 of them in a cache line and you're not wasting
870.
▲
by
Narishma
4y ago
> My first (childhood) computer was a 486 (DX I think?). Pentiums were already out, even PIIs maybe. The LEDs on the front (remember those?) said "100", but I was always suspicious of these, because my computer seemed a _lot_ s
More ›