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MontagFTB
searching PlanetScale…
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32 ms
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361.
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by
MontagFTB
12y ago
That sounds positively diabolical. I'll have to think through this one some more, but off hand I wonder if something can be done with Binspector's slot/signal mechanism to detect when all the necessary pieces are in place. So
362.
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by
MontagFTB
12y ago
Let me start out by saying I do not claim the current binspector grammar can cover all the cases you've described. Yes, at some point binary formats can get so unwieldy the only way to read them is with some kind of Turing-complete sys
363.
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by
MontagFTB
12y ago
Fonts have been notorious for being ill-defined, and this can wreak havoc on applications that do not handle them properly. I would be very interested in seeing some font related bffts surface for the purposes of font validation and analysi
364.
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by
MontagFTB
12y ago
I'm not familiar with Docker, but something might have failed in the configure or build phases. What kind of output are you getting from those scripts?
365.
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by
MontagFTB
12y ago
There was another tool called General Edit ( http://www.quadrivio.com/ge.html ) which used to be available for the Mac but is now defunct. It was one of the inspirations behind Binspector and sounds very similar to the tool y
366.
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by
MontagFTB
12y ago
Good idea leveraging Clang for struct round-tripping. Yet another thing to look into!
367.
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by
MontagFTB
12y ago
There isn't any support for importing from a C header. In order to get it right you would need a decent C parser as well as details about the compile-time environment (e.g, char being (un)signed.) At this point it's probably faste
368.
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A Hairbrained Approach to Security Testing
(binspector.github.io)
2 points
by
MontagFTB
12y ago
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0 comments
369.
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Show HN: Binspector – A Binary Format Analysis Tool
(binspector.github.io)
45 points
by
MontagFTB
12y ago
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35 comments
370.
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MontagFTB
12y ago
As far as I know, the teams the user has already joined will also show in that listing, not just the ones they are authorized to join. Even with the auto-auth setting turned off, then, anyone can get a listing of the teams to which a known
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Solving multithreaded raytracing issues with C++11
(medium.com)
3 points
by
MontagFTB
12y ago
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0 comments