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JoelEinbinder
searching PlanetScale…
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7 ms
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31.
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by
JoelEinbinder
3y ago
Real life queues can be scary too. I think of how complicated Disney's fast pass system got https://www.youtube.com/watch?v=9yjZpBq1XBE . Luckily with software it is way easier to get more servers than it is to build mo
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JoelEinbinder
3y ago
Developer tools point to MathJax https://www.mathjax.org/ . If you disable javascript you can see some LaTex.
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Linear transformers are faster after all
(manifestai.com)
116 points
by
JoelEinbinder
3y ago
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22 comments
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JoelEinbinder
3y ago
I tried my best to. What is your user agent?
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JoelEinbinder
3y ago
I made it so that it short circuits the frame creation of if there aren't going to be any files to show in that directory. I'm honestly not sure if the web sandbox I made has enough realism to solve that puzzle though programming.
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JoelEinbinder
3y ago
Well I fixed it for the next person at least. It is still a bit laggier than it should be but it will no longer crash your browser. Thanks for playing!
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JoelEinbinder
3y ago
:O yeah I should fix that. That is going to create 6000 <iframe> elements. I don't think your web browser would be happy.
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JoelEinbinder
3y ago
TIL pushd. I should go add that to snail. There is no bash running here, but I can promise nothing in the game is scarier than JavaScript!
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JoelEinbinder
3y ago
Thanks! I don't have an iPad to test on but I'll try it out in the simulator. I assume you were using an attached keyboard? I would guess that the soft keyboard would not appear in the monster fights.
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JoelEinbinder
3y ago
Was it "high jump kick"? That's the longest move name. I'll probably just abbreviate it instead of measuring the text :)
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Show HN: Halloween game to show off my new Terminal
(joel.tools)
173 points
by
JoelEinbinder
3y ago
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30 comments
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JoelEinbinder
3y ago
I don't think you can change a work that drastically without the change itself being a piece of art. And the original artists might not want to be left out of that process. See David Simon's experience with the HD remaster of the
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JoelEinbinder
3y ago
This is slightly wrong. build/ will ignore the build directory at every level. /build will ignore the build directory at the top level. I also have no idea what it’s trying to communicate with its /*/temp/ examples
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JoelEinbinder
4y ago
Your method of event dispatch is very common. NodeJS does it this way, as well as many other event dispatchers. It is also how I use to do it until I encountered a very nasty bug in Chrome DevTools. Object A emits events. Object B subscribe
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JoelEinbinder
4y ago
Yes but it’s not obvious that it’s obvious to the other person that it was delivered. And so on.
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JoelEinbinder
5y ago
From what I’ve read and experienced, exposure therapy to bothersome noises can have the opposite effect. Be careful trying that!
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JoelEinbinder
5y ago
2260 * 100 bytes = 226kb not 226mb.
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JoelEinbinder
5y ago
The most common use for !important is to override something else marked !important. It’s an interesting situation when getting rid of a feature simultaneously removes most of the need for it.
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JoelEinbinder
5y ago
What’s an air/earth line?
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JoelEinbinder
5y ago
Consider a timing attack: https://en.wikipedia.org/wiki/Timing_attack Let's say a UUID comes back with an error message. This could be used to figure out how long it took to generate the error. That could tell you
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JoelEinbinder
5y ago
Its a reference to Einstein's spooky [action at a distance]( https://en.wikipedia.org/wiki/Action_at_a_distance )
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JoelEinbinder
5y ago
Take a look at `chrome://flags/` in Chrome to see the flags in Chrome. They show up in the code like so: https://source.chromium.org/chromium/chromium/src/+/main:con...
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JoelEinbinder
5y ago
> This is not an officially supported Google product. Basically when Google employees ask permission to work on a side project, Google asks them to release it open source under Google's GitHub but mark it as not an official Google p