Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
Jare
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
11 ms
·
121.
▲
by
Jare
2y ago
The (moderate) left was anti-oppression and anti-dictatorship. Sometimes you need to fight for that, but the goal remains a stable, egalitarian and peaceful society. If your anti-war stance means I can punch you in the face and your reactio
122.
▲
by
Jare
2y ago
That's also how the Doom demos worked right? :D
123.
▲
by
Jare
2y ago
He seems to be optimizing and polishing his ability to do so, which is very dangerous even if technically the reach is the same.
124.
▲
by
Jare
2y ago
According to the article, was .
125.
▲
by
Jare
2y ago
> Disregarding a law that was passed by a bipartisan majority, signed into law by the president and ruled on by the supreme courts feels like the start of a very dangerous path The very dangerous path started a long time ago, or at least
126.
▲
by
Jare
2y ago
> Would it be possible to render retro pixel art from a simple 3D model? Not exactly retro pixel art, or maybe it is since it's been 25 years (omfg) but in Commandos 2+ we had 3d models for the characters, vehicles, etc which we ren
127.
▲
by
Jare
2y ago
Trying to help people be better versions of themselves is a good thing.
128.
▲
by
Jare
2y ago
What example(s) of file format would you say are designed for humans to edit and still represent the kind of structured contents that json does?
129.
▲
by
Jare
2y ago
I can't put much faith in any technical promise from GOG. My GOG account broke somehow almost 10 years ago, and over the years and several attempts they have been unable to recover it. They can't even establish why it's broke
130.
▲
by
Jare
2y ago
Scala would be my immediate thought. Probably also C/C++ with macros.
131.
▲
by
Jare
2y ago
> it will become far less obvious that their comments should be downgraded. I'm curious why you think this would happen... I would imagine that their comments will now have be to about things that matter, and if they are unhelpful t
132.
▲
by
Jare
2y ago
> Evidently, the Go team didn't want to design a language. This excerpt should be enough for you to know if you will find the article insightful or useless.
133.
▲
by
Jare
2y ago
There's a lot of 6-figure salaries in tech outside of the Bay Area, and even outside the US.
134.
▲
by
Jare
2y ago
Another department store squatter here along with my brother. It was crazy to think this is how we learned to program, but it made sense at the time. We went for the ZX Spectrum and eventually wrote our first commercial game for it [1] with
135.
▲
by
Jare
2y ago
When I was 18-22 and living with my parents (pretty normal in Europe) I worked and contributed to the house expenses. I'm pretty sure kids of rich people don't do that. If I wanted to take out a loan, my parent's wouldn'
136.
▲
by
Jare
2y ago
If something remains possible but with a little friction, a lot (not all, but a lot) of it actually stops happening.
137.
▲
by
Jare
2y ago
It's a lot easier to embed Python than Clojure. Oldest examples I recall are Severance: Blade of Darkness by Rebel Act Studios, and (coincidence, nothing to do with the previous) Blade 2 by Mucky Foot, about 25 and 22 years ago.
138.
▲
by
Jare
2y ago
This feature doesn't change that. Whoever wanted to doctor a screenshot will still do, and whoever wanted to post a real screenshot can still do. Now, if someone wanted to quote-reply with the legitimacy of a link but now has to make d
139.
▲
by
Jare
2y ago
That's perfectly fine. Screenshots as posts deter 90% (my guess) of people from going through the trouble of finding the original post/author, but still allow dedicated people to do that. It reduces the ability to trivially post m
140.
▲
by
Jare
2y ago
My reading of "hiding replies" was that people who follow the replier would still see the reply as part of their normal feed. So you are not silencing them for their audience. Which is fair. The removal of links to yourself is a
141.
▲
by
Jare
2y ago
Hopefully it's clear that: - code is not the only output produced by a developer. Communication, design, documentation, testing and tests, diagnosing and debugging, etc. - I can and do write hundreds of lines of working code in a given
142.
▲
by
Jare
2y ago
Performance, I assume. Right now it may look like the wrong tradeoff, but every day in between incidents like this we're instead complaining that software is slow. Of course it doesn't have to be either/or; you can have fast
143.
▲
by
Jare
2y ago
I skim top -> bottom, read what catches my eye, skip the reply tree to posts I'm not interested in, and when I am not getting value I stop and move out, regardless of reason for not getting value (direction the discussion takes, pos
144.
▲
by
Jare
2y ago
Thank you for your kind words! I drew most of the environment graphics and designed/encoded the maps in pen+paper as you can see. That style of graphics fascinated me since I saw Uridium on the C64 and then the Spectrum port. Julio Mar
145.
▲
by
Jare
2y ago
The GameSDK samples included scrolling backgrounds and that kind of stuff.
146.
▲
by
Jare
2y ago
Back in the late 80's I was feeling the kind of the world editing documents WYSIWYG with some Desktop Publishing package on my Atari ST, while my friends toiled away in the stone age of PC text mode with WordPerfect and that incredibly
147.
▲
by
Jare
2y ago
That's what it was, mostly. You could do pretty decent games using GDI as long as you just wanted to blit some sprites and were very much adhering to what GDI would give you. If I remember correctly, all the examples in the "GameS
148.
▲
by
Jare
2y ago
Once it becomes a cultural artifact it becomes more than just "someone's work". The goal of legislation is / should be to figure out how to balance the different and competing needs into a system that works reasonably we
149.
▲
by
Jare
2y ago
I didn't know about that site! I've queued up a few of the podcast episodes already. Thank you for the reference!
150.
▲
by
Jare
2y ago
Yes, developed on a 100% standard Spectrum 48K with the rubber keyboard :) We had a Timex 3" double disc drive, unlike our previous (not commercial) game which we developed using regular cassette tapes. We used HiSoft's GENS assem
More ›