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Corun
searching PlanetScale…
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6 ms
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31.
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by
Corun
14y ago
Signed 64 bit seconds since epoch is enough.
32.
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by
Corun
14y ago
"no one needs to look at mail headers and it should be the job of the user's mail reader to display it in a human readable form". Exactly... Who reads email headers? Maybe some server admin who's going through some backups of emails looking
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by
Corun
14y ago
I don't understand why you would ever use anything other than seconds/micros/millis since epoch. Basically no parsing; Efficiently storable; Simpler; Easier; Better. Only argument I've ever heard is human readability... If you're reading th
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TreeMap your Disk
(cleancutcode.com)
1 points
by
Corun
14y ago
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0 comments
35.
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by
Corun
15y ago
Did a bit of investigating. It seems you can make Android views use layers as iOS does. But it's off by default (maybe because of this OpenGL using 8MB of memory per process thing). (Further reading: http://developer.android.com/reference/
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by
Corun
15y ago
Android's graphics problems are not due to a lack of hardware acceleration. They're due to poor architecture. The reason iOS is so silky smooth is because each view in UIKit is backed by a CoreAnimation layer which will be a pixel buffer in
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The OPERA neutrino velocity result and the synchronisation of clocks
(xxx.lanl.gov)
2 points
by
Corun
15y ago
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0 comments
38.
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by
Corun
15y ago
In the document after the linked one ( http://www.nsa.gov/public_info/_files/ufo/et_intelligence.pd... ) At the top: "In the most recent issue of the NSA Technical Journal-Vol. XI, No. 1- Mr. Lambrox D. Callimahos discussed certain aspect
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Show HN: Weekend Project: Geolocated TCP Connections
(itunes.apple.com)
3 points
by
Corun
15y ago
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1 comments