Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
Cieric
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
15 ms
·
151.
▲
by
Cieric
2y ago
Since it was mentioned in the Macho Nacho video, this was quite a hurdle. But it does bring up the question, what is the theoretical maximum possible? I know the CPU was 32-bit, so 4GiB is the upper limit in that regard. I don't know i
152.
▲
by
Cieric
2y ago
After watching this video on my own I got the urge to watch more similar videos. Does anyone know of any that are like this one, not really a tutorial, but also not just a dev log either. It feels closer to something like wood working video
153.
▲
by
Cieric
2y ago
Despite how different this is, looking at the results at the bottom using the default parameters really gives me the feeling of some dungeon generators I've seen in the past. I'm sure it wouldn't be good when it came down to
154.
▲
by
Cieric
2y ago
r2modman is also what I use, at this point I think I have 3 versions, Windows Exe, AppImage and pacman. I don't remember what one worked in the end but I remember one couldn't find the game even if manually located. One failed to
155.
▲
by
Cieric
2y ago
Not the GP, but the areas I use windows still for gaming is VR since I apparently have to do a lot of hacks to get it to work on my system that I'm not willing to try and fail. And then I play Lethal Company and similar, but that start
156.
▲
by
Cieric
2y ago
GitHub.io page has the demo it seems, can't run it right now myself since I'm on mobile. https://video2game.github.io/
157.
▲
by
Cieric
2y ago
I guess giving it some visibility wouldn't be the worst idea. https://github.com/ookami125/Zig-Torrent
158.
▲
by
Cieric
2y ago
I've thought about using this for my media server in the past, but in the end I ran into to many issues trying to automate it. Then there's all the normal issues, slow downloads can wreck havoc on some programs expecting the whole
159.
▲
by
Cieric
2y ago
That appears to have already been mentioned in the article itself. Reading over it it seems that the improvement here is fully independent control of all the blades. From what I can see in diagrams of the Voith Schneider Propeller it seems
160.
▲
by
Cieric
3y ago
They do apparently have an spi bus inside the pcie standard. Don't know if it would be possible with that or not though.
161.
▲
by
Cieric
3y ago
Does anyone have any recommendations on top of this? I personally run portainer and would like more features like grouping containers post creation and container start order. I also have an issue where my VPN container if updated breaks all
162.
▲
by
Cieric
3y ago
I'm kind of a novice on this, but what happens to the heated up water? I assume returning it to the bottom of the lake could have effects on local wildlife, so is it returned to the top? That seems like it'd have the same effect b
163.
▲
by
Cieric
3y ago
Not the author, but I'm in a discord with him, I believe the main selling point here is that it allows you to manage your updates and conversations in a branching pattern that's saved. So if you can't get the AI to do somethi
164.
▲
by
Cieric
3y ago
I assume this is ment to be a joke, but isn't this actually being worked on? (minus the probabilistic portion) https://arxiv.org/abs/2310.16795
165.
▲
by
Cieric
3y ago
Yeah I'm seeing the sync functions, since those should wait till the task is finished any returned value should be able to be received at that point. Even a future promise system should be possible since it's basically just a poin
166.
▲
by
Cieric
3y ago
I've actually been looking for something like this to translate over to zig. Thanks for sharing! The only thing it seems to be missing for my purposes is a way of returning a value.
167.
▲
by
Cieric
3y ago
Yeah same, wayback also seems to be lacking a backup so that can't really be used either.
168.
▲
by
Cieric
3y ago
Okay truly done at this point, I have work to do. https://i.imgur.com/96rl0Ul.png
169.
▲
by
Cieric
3y ago
Well I guess I wasn't doing weird enough combinations before, I now have (Hip hop + Crusade) Crusade Hop, T-Pain, (T-Pain + Painting) T-Painting, Haikupoid, Rapping, Slim Shady and the others already mentioned. I do like that I can con
170.
▲
by
Cieric
3y ago
Apparently I made 2 first discoveries, Meteorism and Rap God. Seems interesting, but after a while of things not combining it gets a little stale. I agree with others I kind of would like to see the lineage of the elements. I know of this v
171.
▲
by
Cieric
3y ago
I will warn that it's mostly been rewritten at this point, but most changes haven't made it to the repo due to being held up by my current employer's legal team. Most of the code is also poorly written due to it mostly being
172.
▲
by
Cieric
3y ago
This is interesting, I'm working on something similar but I'm starting from an existing gpu language and working my way backwards to add more support and allow for efficient cpu side execution. It's more geared as a game engi
173.
▲
by
Cieric
3y ago
I feel like this will cause pseudo companies to pop up in japan just for training AI models. That way any company that wants to deflect blame can just deflect it to the pseudo company, which then has no legal obligation to respect the copyr
174.
▲
by
Cieric
3y ago
I suggest checking out circle https://github.com/rsta2/circle since it's basically a library for the pi hardware. I'm doing some experiments with it myself now.
175.
▲
by
Cieric
3y ago
If you were to do it all from scratch I could agree, but there are projects to allow baremetal code to interact with the different hardware on the Pi (works on a bunch of different models.) https://github.com/rsta2/circ
176.
▲
by
Cieric
3y ago
I feel the statement "it does not require any Shader ... compilation" is a little misleading. I see elsewhere in the documentation that glsl is used, but that just means that the gpu driver is compiling it when it's first use
177.
▲
by
Cieric
3y ago
I really wish the bump team was never acquired by google. I use to love the ease of just tapping your phones together and immediately sending a file or whatever else across. Made transferring to PC a breeze too just by tapping the space key
178.
▲
by
Cieric
3y ago
I've been slowly building my own rendering and training on a non cuda library (trying with vulkan/spirv) I'm curious how many cameras they used here though.
179.
▲
by
Cieric
3y ago
I think this is just the back end taking guesses, for me [sucks] makes is disappear, [is awesome] makes it appear, [is weird] makes it disappear. Edit: also tried [is terrible] and it appeared so it's not even based on sentiment.
180.
▲
by
Cieric
3y ago
Link to the github for anyone who is interested. https://github.com/oven-sh/bun
More ›