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AshleysBrain
searching PlanetScale…
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85 ms
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901.
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AshleysBrain
15y ago
Woah, that's like 300kb of javascript...
902.
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AshleysBrain
15y ago
Apart from "use the right tool for the job", I always did wonder how C programmers cope without the STL containers: std::vector, std::list, std::set, std::map etc. Sometimes I need to map a string to a list of numbers. std::map<std::st
903.
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Ask HN: How to accept investment?
4 points
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AshleysBrain
15y ago
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4 comments
904.
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AshleysBrain
15y ago
Shameless plug: my project is a visual programming language - which is actually seriously usable for real things - and exports to Javascript + HTML5 canvas: http://www.scirra.com/forum/viewtopic.php?f=35&t=8468 End shameless plug :)
905.
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AshleysBrain
16y ago
Nice, but until Microsoft support WebGL, it doesn't seem like it'll ever be that useful...
906.
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AshleysBrain
16y ago
Why don't browsers on Windows implement QueryPerformanceCounter (a microsecond precision timer)? In fact, I thought Firefox 4 had done this.
907.
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AshleysBrain
16y ago
In the appendix of that Futuremark report, the screen caps are rendered so badly, it looks more like serious driver bugs than cheating. Why were Futuremark so sure it's not bad drivers or some other technical fault? Malice vs. incompetenc
908.
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AshleysBrain
16y ago
Hmm, well, I'm relatively young so I guess I missed all those broken promises :P Still, I think the "trying to code like C in C++" point still stands.
909.
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AshleysBrain
16y ago
This reads to me like 'writing good code is hard, and writing even better code is even harder'. With modern C++0x smart pointers (like unique_ptr) and RAII, you can get very high performance and (more) easily exception-safe code. Maybe a
910.
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AshleysBrain
16y ago
Today with terabyte harddrives, gigabytes of RAM and broadband connections, when is the binary size a more important factor than both execution speed and ease of development? Especially when the binary size difference is probably not huge?
911.
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AshleysBrain
16y ago
"[Rocket Engine] is the only fully integrated solution for plugin-free browser game development." Interesting! That's exactly what my startup side project is: a HTML5 game creator IDE: http://www.scirra.com/forum/viewtopic.php?f=35&t=