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ArtWomb
searching PlanetScale…
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47 ms
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511.
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ArtWomb
5y ago
Choose a platform like App Engine. It's auto-scaling. Supports bigtable. And opentelemetry. Manageable from anywhere via Cloud Shell. You can run multiple instances and partition load between them. Even includes a free tier ;) https:&
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Coltrane's New “Love Supreme”
(nybooks.com)
3 points
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ArtWomb
5y ago
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0 comments
513.
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ArtWomb
5y ago
Related: recent NYT write-up of VA Hospital study on VR for combat PTSD. What's interesting is that the sting of memory is alleviated by re-immersing the subject back into the offending environment under safe conditions https:/&#
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Gentle Introduction to Realtime Fluid Simulation for Programmers and Artists
(shahriyarshahrabi.medium.com)
148 points
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ArtWomb
5y ago
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22 comments
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Metroid Dread reaches new heights by offering no mercy
(polygon.com)
1 points
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ArtWomb
5y ago
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0 comments
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ArtWomb
5y ago
Kudos to Phrack on their longevity, even if they get hugged to death this morn ;)
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Psychedelic Therapy: A Roadmap for Wider Acceptance and Utilization
(nature.com)
2 points
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ArtWomb
5y ago
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1 comments
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ArtWomb
5y ago
It seems like bar code scanning is a 1980s technology. The auto checkout kiosk could have product recognition, pricing & checkout built in ;) State of the art in CV is remains video prediction: given N frames of patch input, generate th
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ArtWomb
5y ago
>>> using the already created awesome universe of DK from the super NES Speedrunning those classic SNES titles: DK3, Contra IV, Super Metroid, Castlevania IV, FFIV. Still fun in 2021 ;) PS1 Crash Bandicoot "making of" rea
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ArtWomb
5y ago
The "unstability" property can be added to any existing game, with the single pass of a vertex shader ;) Some themes simply lend themselves to engendering more "creativity" than others. I knew it was going to be "un
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ArtWomb
5y ago
Used to think it was the PS5's SSD that was the game-changer. Allowing for in-engine cut sequences seamlessly meshing into gameplay. But now I think it may be the 10 Teraflops Navi GPU that devs will seek to unleash ;)
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ArtWomb
5y ago
Thnx, murilax. I always get Konami and Capcom IPs mixed up ;) Interestingly, looking at Japanese gaming majors by rev: Bandai (¥600B), Square (¥300B), Konami (¥280B), Sega (¥250B), Capcom (¥95B), I think it roughly tracks with value of IP w
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ArtWomb
5y ago
Classic IP Licensing: RE, Castlevania, Contra, MGS. And new mobile recurrent streams from hits like Yu Gi Oh Duels. It's a lesson throughout the industry. Those that have been successful at re-spawning have thrived, like Nintendo, Sony
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American Underground Film Archive
(youtube.com)
1 points
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ArtWomb
5y ago
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0 comments
525.
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ArtWomb
5y ago
I've heard it's really popular at NYU ;)
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ArtWomb
5y ago
Direct link to engine source: https://three-nebula.org/
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Nebula: A WebGL Particle System Designer and Engine for ThreeJS
(getnebula.app)
1 points
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ArtWomb
5y ago
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1 comments
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ArtWomb
5y ago
"Furthermore, we demonstrate that it is possible for black holes in six (and higher) dimensions to be produced at energy scales that will be accessible in the near future" ;) Absence of Black Holes at LHC due to Gravity's Rai
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NLP Cloud API
(nlpcloud.io)
1 points
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ArtWomb
5y ago
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0 comments
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Neural Marching Cubes
(arxiv.org)
3 points
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ArtWomb
5y ago
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0 comments
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Portals with ThreeJS
(github.com)
1 points
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ArtWomb
5y ago
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0 comments
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ArtWomb
5y ago
<puts on flame resistant suit> Nah, Unreal Tournament 1999. https://en.wikipedia.org/wiki/Unreal_Tournament
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Dawn: A WebGPU Implementation
(dawn.googlesource.com)
21 points
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ArtWomb
5y ago
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7 comments
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ArtWomb
5y ago
I'll give a shout out to Apple here. Swift Playgrounds is engaging (even adults love it). XCode is a forgiving IDE for a 12 year old. And the materials are well grounded in CS. The advantage here is that programs run immediately on App
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ArtWomb
5y ago
I use ChucK all the time since forever. And in completely different contexts. Generating blips for UI handlers or random audio data to test an FFT implementation. It really is the easiest music programming language to grok, and the built in
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The Future of Graphics: Mesh Shaders, Ray Tracing and Vulkan
(youtube.com)
4 points
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ArtWomb
5y ago
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0 comments
537.
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ArtWomb
5y ago
Congrats! Great to see this from inception in 2014 to news recently that they work with Moderna to scale synthetic DNA vaccine production to global demand. I like Part Deux of their revenue stream: royalties. Taking equity stakes in spin of
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ArtWomb
5y ago
Delay in fusion progress seems to mirror HTS design difficulties. A brittle ceramic, in a punishing maelstrom ;) VIPER: an industrially scalable high-current high-temperature superconductor cable https://iopscience.iop.org/a
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ArtWomb
5y ago
Whoa! This just cements my contention: Nintendo GameBoy should be on every intro to computational architectures syllabus ;)
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ArtWomb
5y ago
Nintendo is licensing its IP to mobile game devs. In their minds, the phone is already the "last-gen handheld game console". I'm excited for Fire Emblem: Heroes ;)
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