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AlanZucconi
searching PlanetScale…
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8 ms
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31.
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“Sunrise Sort”: The Only Fully-Unstable Sorting Algorithm
(alanzucconi.com)
4 points
by
AlanZucconi
5y ago
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0 comments
32.
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How to Make Videogames Accessible for Disabled Players
(twitter.com)
3 points
by
AlanZucconi
5y ago
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0 comments
33.
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In Defence of Visual Scripting
(twitter.com)
1 points
by
AlanZucconi
5y ago
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1 comments
34.
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A Tutorial on How to Add New Weapons to Minecraft Using Data Packs
(alanzucconi.com)
1 points
by
AlanZucconi
5y ago
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0 comments
35.
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What Minecraft with Lasers Looks Like
(alanzucconi.com)
1 points
by
AlanZucconi
5y ago
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0 comments
36.
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An Introduction to Minecraft Modding
(alanzucconi.com)
18 points
by
AlanZucconi
5y ago
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4 comments
37.
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Delegates, Lambda Expressions and Closures in C#
(alanzucconi.com)
3 points
by
AlanZucconi
6y ago
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0 comments
38.
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An Interesting Thread on How–and Why–Neural Networks Work
(twitter.com)
4 points
by
AlanZucconi
6y ago
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0 comments
39.
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Simple behaviour tree has likely become the most popular BT in education
(twitter.com)
1 points
by
AlanZucconi
6y ago
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0 comments
40.
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Turing Completeness in Conway's Game of Life Means You Can Code Life in Life ⠠⠵
(youtube.com)
3 points
by
AlanZucconi
6y ago
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0 comments
41.
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A Documentary to Celebrate Conway's Game of Life 50th Anniversary on SciAm
(youtu.be)
4 points
by
AlanZucconi
6y ago
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1 comments
42.
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Beyond Float and Double: A New C# Type to Push Floating-Point Precision Further
(alanzucconi.com)
2 points
by
AlanZucconi
6y ago
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0 comments
43.
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A Short Documentary About the 1996 Game That Pioneered Artificial Intelligence
(youtu.be)
1 points
by
AlanZucconi
6y ago
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0 comments
44.
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Self Organising Neural Networks ● How a Game from 1996 Pioneered AI and AL
(youtube.com)
1 points
by
AlanZucconi
6y ago
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0 comments
45.
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Decompiling XNA Games: A Practical Video Tutorial
(youtube.com)
2 points
by
AlanZucconi
6y ago
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0 comments
46.
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Becoming a Technical Artist ● an Interview with Shader Master Harry Alisavakis
(youtube.com)
1 points
by
AlanZucconi
6y ago
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0 comments
47.
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A Live Interview with Gang Beasts' Producer Sam Read
(youtu.be)
1 points
by
AlanZucconi
6y ago
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0 comments
48.
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Raising $75.000 on Kickstarter for an Alternative Controller: An Interview
(youtu.be)
1 points
by
AlanZucconi
6y ago
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0 comments
49.
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Let's Decompile Fez
(youtu.be)
1 points
by
AlanZucconi
6y ago
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0 comments
50.
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The Design Principle of “Going Tiny” ● an Interview with Dr David King
(youtu.be)
1 points
by
AlanZucconi
6y ago
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0 comments
51.
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How to Make Photos Three-Dimensional: Inside Facebook 3D Photos Effect
(alanzucconi.com)
1 points
by
AlanZucconi
8y ago
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0 comments
52.
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Behind the Technology That Makes Facebook 3D Photos Possible
(alanzucconi.com)
36 points
by
AlanZucconi
8y ago
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4 comments
53.
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Fortnite's Self-Building Structures: That's How They're Made
(alanzucconi.com)
3 points
by
AlanZucconi
8y ago
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0 comments
54.
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From “Super Mario” to the New “Spider-Man”
(alanzucconi.com)
1 points
by
AlanZucconi
8y ago
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0 comments
55.
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Getting Started with Subsurface Scattering
(alanzucconi.com)
1 points
by
AlanZucconi
8y ago
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0 comments
56.
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Shader Showcase Saturday #6: Dynamic Snow
(alanzucconi.com)
1 points
by
AlanZucconi
8y ago
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0 comments
57.
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It's raining shaders: hallelujah
(alanzucconi.com)
3 points
by
AlanZucconi
8y ago
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1 comments
58.
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How to Start a Fire with Shaders
(alanzucconi.com)
2 points
by
AlanZucconi
8y ago
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0 comments
59.
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Public static VS static public
(twitter.com)
1 points
by
AlanZucconi
8y ago
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0 comments
60.
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The Secret to Fast Subsurface Scattering
(alanzucconi.com)
4 points
by
AlanZucconi
8y ago
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0 comments
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