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Agentlien
searching PlanetScale…
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92 ms
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871.
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Agentlien
10y ago
This reminds me of the AI rubber banding implemented in many racing games, including Need For Speed. Full disclosure: I work as a Software Engineer for Ghost Games and was involved in the development of Need For Speed (2015). I am not an of
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Agentlien
10y ago
The link I provided as reference was actually a reply to this very suggestion. It's something I found interesting when trying Hearthstone, but it does remove a lot of the interesting tactical decisions involved in playing cards which r
873.
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Agentlien
10y ago
I haven't played Stellaris, but I looked up the research system after reading your comment. It does actually seem really cool and like a good use of randomness. It reminds me of Master of Orion 2, which also had non-deterministic resea
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Agentlien
10y ago
This really resonates with me, especially since he mentioned Master of Orion. I grew up with Master of Orion 2 and I can't even make an estimate of how many sessions or hours I played. Another game which I still play actively is Magic:
875.
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Agentlien
10y ago
Could you explain this play on words for someone who doesn't know Japanese?
876.
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Agentlien
10y ago
As a programmer who used to work with the development of training simulations for surgeons, I find this tremendously exciting. The company I used to work for focused on using computers to improve the state of surgery, primarily laparoscopy,
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Agentlien
11y ago
There are some puns with the city name, but I haven't heard any Batman ones. It is probably a bit too far-fetched for a good joke. Also, in Swedish, the city is called Göteborg and I actually spent some time considering whether to give
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Agentlien
11y ago
No, it's no slang. Entrails are, in plural, "inälvor". You can see the "in" there and "älv" is a Swedish word for river. edit: I do not know the etymology of the Swedish word for entrails, but I'd wag
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Agentlien
11y ago
I'm from Gothenburg, Sweden, which is a city known for its bad puns and where most larger buildings are usually referred to by silly nicknames. Last year, there was a competition to name the new swimming pool by the harbor which they p
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Agentlien
11y ago
It's definitely not as simple as putting your designers in front of a visual programming language and then taking a vacation. They do need to be educated in some design principles and, whenever they don't know how to solve somethi
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Agentlien
11y ago
When I was a kid, I spent some time playing around with Klik & Play. https://en.wikipedia.org/wiki/Klik It was a lot of fun and I found it impressive how easily you could throw things together. It was a nice change
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Agentlien
11y ago
I've been working a lot with something similar to Blueprints. We see it primarily as a way to allow non-coders to build a lot of the game logic. As programmers, we make reusable entities which are then connected to each other in a visu
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Agentlien
11y ago
Implementing a real-time GPU-based fluid simulation.