3 ms·
There really is no point in using OSX if you need to keep some tools in Windows and some others in Mac.
by farresito 11y ago
There really is no point in using OSX if you need to keep some tools in Windows and some others in Mac.
- eropple 11y agoThat's not true at all. I'd much, much rather have OS X's build of Photoshop even when using it with a game I'm writing in C# and it's much easier to quickly munge things using rbenv-managed Ruby than to fight with cygwin or RubyInstaller.
- farresito 11y agoThat comes as a surprise. I expected Photoshop to be very similar between Mac and Windows. What's the biggest difference?
- eropple 11y agoThe application's similar, but the drivers aren't. Wacom's drivers and configuration management are a lot more finicky under Windows. Another helpful thing: Core Audio is about as fast as ASIO is under Windows, making music and SFX more pleasant to work on here--even, again, when writing a game in C#. (Even discounting that Logic doesn't run at all under Windows.) It also has the nice side effect of not making me hate the computer I'm using and the project I am working on. The more things I have to touch on Windows, the more unhappy I am; I find it to be unpleasant and death-by-a-thousand-cuts draining to use for more than casual use (I own a Surface Pro 3, but only because I got it very cheap). There are two applications open in my Parallels virtual machine: Sublime Text (for editing YAML files) and Visual Studio for working on code--it's the minimal set of things I have to touch to use C# for development.
- uptownJimmy 11y agoI use Parallels on my MacBook for VS and SSMS, and that is all. But it's a perfect dev setup. I adore the MS dev stack. It's insanely powerful, and quite elegant.