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Phew. That's a market I wouldn't want to enter. I wish them the best of luck - and I love some of Autodesk's tools - but I don't immediately see why I'd choose
by thenomad 11y ago
Phew. That's a market I wouldn't want to enter.
I wish them the best of luck - and I love some of Autodesk's tools - but I don't immediately see why I'd choose this over Unity or Unreal.
I hope they integrate the renderer into Motionbuilder, though. In 2015, the quality of render it's possible to pull from that tool is just embarassing.
- criley2 11y agoI agree! I was gobsmacked by Unreal this weekend between Rocket League and Warframe. Beautiful 60fps games running on last generation budget hardware. Unreal is doing something great (as are the wonderful devs building on top of it) and I wouldn't want to compete!
- chrisper 11y agoFrom watching the video the two main points seem to be the seamless integration between other Autodesk tools and this one and how you don't need to be a big programmer. Maybe also the live preview. (I don't know if this is the case with Unity etc. as I am not a game developer).
- golergka 11y agoThe visual scripting is provided by Unreal in terms of Blueprints natively, and Unity has a widely popular GameMaker package.