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I think this sense of discovery is one of the reasons I love Minecraft so much. Wandering in a deep cave, trying to follow the sounds to find a stronghold or sp
by ceronman 11y ago
I think this sense of discovery is one of the reasons I love Minecraft so much. Wandering in a deep cave, trying to follow the sounds to find a stronghold or spawner is amazing. Mining a wall and suddenly finding some diamonds is so rewarding!
Discovery creates an amazing gaming experience, but it takes some patience to get it. It might be frustrating at the beginning. Back in the early 90's you just had a few games, you had to get most of them. Now, people are exposed to millions of games for several platforms. If a game doesn't catch the attention of a player in the first few minutes, it's ditched for another one.
It's the market what's sinking Zelda, sadly...
- red_admiral 11y agoI wonder if the time is ripe for a procedurally generated Zelda game? Several minecraft-inspired projects on Kickstarter mention LoZ as inspiration. When I played notch's minicraft, it had a distinctly Zelda-ish feel to it, including being hard enough that you have to really pay attention what you're doing sometimes. And he wrote that in what, 24 hours or something?
- cokernel 11y ago> I wonder if the time is ripe for a procedurally generated Zelda game? The Binding of Isaac is a good attempt in that direction.
- Gracana 11y agoBut, you really have to be a fan of the shit-and-blood aesthetic to enjoy it.
- larsiusprime 11y agoask and ye shall receive: http://lennasinception.com/ http://lennasinception.com/