3 ms·
I side with the author. Not every bad game design has to be post-modernist satire of something, and how could it be, of a genre that was that new? Seeing it th
by onli 11y ago
I side with the author. Not every bad game design has to be post-modernist satire of something, and how could it be, of a genre that was that new? Seeing it that way is a coping mechanism, and I bet that it is replacing just normal failure with something that is not there.
I remember such a Fantasy book and dying by taking the wrong way. The interesting part is that I still remember it, the concept of a playable book was totally fascinating for me at that time. But that it was unfair – there was no way of knowing which way of the cave, up or down, would kill you – I did not like even back then.