3 ms·
Chris Crawford, who the author quotes, has written a lot of books on game design, which I've read some of and find interesting, but he has not written a game I
by aaron695 11y ago
Chris Crawford, who the author quotes, has written a lot of books on game design, which I've read some of and find interesting, but he has not written a game I enjoyed.
I think the reality of Sierra and games of the era was they were enjoyable because they looked beautiful and told a cool story in a new medium.
You needed pixel perfect challenges else the game was over and you had nothing else to play. Plus you made friends discussing them and the stupid bits. Different times.
But I think people really underestimate how hard it is to create challenges that are just logical, this is very very hard. But I think people in their heads think it's easy even though they have never done it.