3 ms·
CTF? OK. between this and the axe, at one point you basically have to do voxelquake, just so that we can play with that engine :) that might not be a bad idea
by tP5n 11y ago
CTF? OK. between this and the axe, at one point you basically have to do voxelquake, just so that we can play with that engine :)
that might not be a bad idea for a 'simple enough' game, a fps within everything is destructible. four a side, some simple enough goal, a timer set to 20 minutes and you have a potentially very fun game.
/edit: in an 'afps' level design would make draw distance less of an issue aswell.