5 ms·
A friend of mind suggested the very good idea of solving the diffeq for the constantly turning curve and using this when the user is simultaneously turning and
by ihm 11y ago
A friend of mind suggested the very good idea of solving the diffeq for the constantly turning curve and using this when the user is simultaneously turning and going forward instead of doing one or the other first.
- jacobolus 11y agoAnother thing you could do is add an analog input ('virtual joystick') in the corner. Basically, a little box which someone could touch/click inside of to start moving the arrow with a specific turning radius + velocity.
- conistonwater 11y agoThat should work.