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Building our own OpenGL game engine in C++ to run on a banana PI, which has severely broken drivers. It was both non-fun and very fun. We could've just chosen t
by azeirah 11y ago
Building our own OpenGL game engine in C++ to run on a banana PI, which has severely broken drivers. It was both non-fun and very fun. We could've just chosen to do it on an FPGA, but nooooo we had to pick an actual gpu ;__;