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Text is actually pretty tricky in WebGL. Lots of ways to do it, all very dependent on your application. I think it would be better to keep it out of the library
by mattdesl 11y ago
Text is actually pretty tricky in WebGL. Lots of ways to do it, all very dependent on your application. I think it would be better to keep it out of the library but allow plugins/etc to compose easily with the rest of two.js.
Maybe the author could utilize some npm modules to enable this.
https://github.com/mattdesl/text-modules https://github.com/mattdesl/text-modules