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Carmageddon was my first exposure to what I would call "tinkering" with games. I was amazed at the things you could get the cards to do by changing the cars' co
by WesleyJohnson 17y ago
Carmageddon was my first exposure to what I would call "tinkering" with games. I was amazed at the things you could get the cards to do by changing the cars' config files for speed, weight, wheel diameter and etc. I credit this game and "reverse engineering" Geocities sites as what sealed my fate in being some sort of developer or programmer. Not to mention it was a terribly fun game to play, regardless of the customization ability. I knew it had some controversy when it came out, but it's interesting to see just what they went through in getting it made.