7 ms·
You are a kitten in a catnip forest
- unchocked 11y agoI am. Such a sanitized version of resource management addiction, I don't even feel unclean playing it.
- frisco 11y agoIt feels a lot like A Dark Room [0]. I remember ADR was open source, I wonder if it's built on or inspired by that. [0] http://adarkroom.doublespeakgames.com/ http://adarkroom.doublespeakgames.com/
- tgb 11y agoThere's a whole genre of games like this these days. I really think of A Dark Room and Candy Box as some of the best and more recent ones don't seem to really put much effort into it, though they can still be pretty engaging. The search term for them is "idle games" and I'd have sent you the way of the subreddit for them which has a comprehensive list, but they all seem to be set to private.
- rev_bird 11y agoThis one looks to be up: https://www.reddit.com/r/incremental_games https://www.reddit.com/r/incremental_games Thanks for mentioning that this isn't the ONLY one of these. I probably could have guessed eventually, but now I'm absolutely fascinated. Such a cool opportunity to build simple games with the potential for infinite expansion.
- MrBunny 11y agohttp://www.kongregate.com/idle-games http://www.kongregate.com/idle-games, a bunch of the idle games submitted to Kongregate. Not sure when it all started but in like last year kong recognized it as its own genre. However the kitten game seems to be a bit more complex than a lot of the ones kongregate is hosting.
- deleted 11y ago[deleted]
- davidw 11y ago>go east Behind House You are behind the white house. A path leads into the forest to the east. In one corner of the house there is a small window which is slightly ajar.
- mercer 11y agoA younger version of me who played these types of games would've responded with: > take ajar Somehow your comment rattled the cobwebs off old memories of trying to work through a game called 'castle', I think, with only rudimentary knowledge of English.
- joshvm 11y agoI feel like the woodcutter bonus should be increased. It's not economically viable once you have even a moderate number of farmers. It takes 100 seconds to produce seven wood, if I have 5 farmers I can do it in a third of the time and I won't die of starvation in the process. I fear today's productivity is already lost.
- pests 11y agoFrom reading the games subreddit the most economical way to get wood (woodcutters vs farmers) flips multiple times throughout the game depending on which upgrades you have at the time.
- rodgerd 11y agoOnce you start applying workshop bonuses to farmers and use the aqueducts you;ll be able to sustain a huge number of kittens with a handful of kittens.
- ikeboy 11y agoUm, if you have 5 farmers, you could also have 5 woodcutters. 100 catnip->1 wood. Farmer=5 catnip/sec=100 catnip/20 seconds=1 wood/20 seconds Woodcutter=.07 wood/sec=1.4 wood/20 seconds. Multiplying both by five changes nothing.
- joshvm 11y agoIn the early game it makes far more sense to keep your assets as catnip until you need to spend them (or your barn fills up). Your strategy only works if you have enough farms to cover your base needs (that's a lot of fields). With 10 cats you need to be producing 40 catnip/second baseline. 5 farmers and 5 woodcutters will only work if you're producing at least 15 catnip as a baseline. On an average winter (-75% from fields) you're screwed. On the other hand if you leave 10 farmers running, you'll generate at least +10catnip/s even if you have no fields. It's simply not worth it for the extra half wood.
- ikeboy 11y ago
- deleted 11y ago[deleted]
- thestepafter 11y agoWould it be possible to get a copy of this? I would like to do some HTML and CSS updates to it. Do you the project on github?
- madars 11y agoThe author has published all the code on Bitbucket (https://bitbucket.org/bloodrizer/kitten-game https://bitbucket.org/bloodrizer/kitten-game) and there even seems to be a vibrant community around it (/r/kittensgame).
- pests 11y agoSomeone on that subreddit: "[...] space building is going well (oil isn't the issue anymore, now its starcharts) [...]" Yeah, I want to play this.
- ikeboy 11y agoThere's a wiki linked at the bottom http://bloodrizer.ru/games/kittens/wiki/index.php?page=Main+page http://bloodrizer.ru/games/kittens/wiki/index.php?page=Main+..., which has a link to the source as well as other stuff you may find relevant.
- flashman 11y agoA classic of the genre: http://orteil.dashnet.org/cookieclicker/ http://orteil.dashnet.org/cookieclicker/ And a place to find more: https://www.reddit.com/r/incremental_games https://www.reddit.com/r/incremental_games
- kenny-log_ins 11y agoIs there any way that cookie clicker could have been farming CPU cycles? I remember playing it and thinking that it was consuming an awful lot of resources after a while...
- deleted 11y ago[deleted]
- lmm 11y agoIt's entirely possible - there are e.g. bitcoin miners written in javascript. But never attribute to malice that which can be adequately explained by incompetence.
- ikeboy 11y agoBut none of those are viable anymore since asics.
- lfowles 11y agoI don't think javascript miners would have ever been remotely viable
- lmm 11y agoThey cost more to run in electricity than they generate, sure. But if it's the user's electricity, the person running it might not care. People still do CPU mining with stolen AWS servers even though CPU mining is inefficient.
- ikeboy 11y ago
- egmracer02 11y agoUnlimited catnip: function clickn(n) { for (i = 0; i < n; i++) { $( "span:contains('Gather')" ).click();}}
- Torn 11y agoSo this is A Dark Room with kittens? Here's two one-liners for the console to help speed up the process setInterval(function () { $('span:contains(Gather catnip)').click() }, 5); setInterval(function () { $('span:contains(Refine catnip)').click() }, 100); clearInterval() on the numbers given back will stop the auto-clicking
- tomtoise 11y agoAlso unlocks the achievement 'Super Unethical Climax'.
- lfowles 11y agoI've played enough incremental games that I think I'd have more fun just writing some AI to play for me. This gives me a good starting point, thanks.
- Bartweiss 11y agoThanks for this - I'm interested to see the content and play with the game balance, but I have no real desire to wait days for it to progress.
- grhino 11y agoYou can set up a check so that it doesn't refine catnip too quickly. setInterval(function() { if ($('tr.resourceRow > td:contains(catnip:)').next().text().indexOf('K') >= 0) { $('span:contains(Refine catnip)').click(); }}, 5);
- rodgerd 11y agoHorribly addictive. You have been warned.
- PopeOfNope 11y agoYour cat is eaten by a grue?
- th0br0 11y agoSimple means of accessing the currently available resources: gamePage.resPool e.g. gamePage.resPool.maxAll()
- coldpie 11y agoCan someone explain the appeal of this? I'm not going to spend minutes clicking on a button repeatedly. What changes? Is there a story that gets told or something? Some min/max puzzle to figure out? What compels you to click this button?
- forgottenpass 11y agoIt's a cookie clicker. You start by manually gathering 1 by 1, then can incrementally gain the ability and funds to buy faster means of production and spend resources on other goals. I think the way people play these are to leave it running in a tab and check back now and then over the course of a day, and then never look at it again.
- coldpie 11y agoLol at the downvotes. I'm asking, not judging. What are the "other goals" you mention? How's this different from "for(i=0;;i++) printf("%u\n", i);"?
- forgottenpass 11y agoWhat are the "other goals" you mention? Just play it for like 10 minutes, try and get as much catnip as possible, and things will be added to the interface. As you get better at managing those systems, even more will be added.
- cheshire137 11y agoI don't understand it either. I got to a point where I couldn't buy more of anything and my advisor was warning me I didn't have enough catnip. I left it open with some JavaScript gathering catnip for me, but finally closed the tab when I seemed to be at a standstill.
- splawn 11y agoI have played games like this in the past. They are extremely addictive not sure what part of the brain they tap into, but its powerful. However, in the end it sort of boils down to hitting +1 over and over again on a calculator then going "wow look how big the number is now". (Yes, there is usually some minmaxing that allows you to increment faster.) Having said that... I will still probably still end up checking this one out. =P
- d_theorist 11y agoAll my kittens are dead.
- vlunkr 11y agoOh man, I just had to stop playing this game. It's an incremental game like cookie clicker or candy box. Except it's much more complex. You have to balance more than a dozen different resources as the game goes on. I left it running in a tab at work, but I was going back to it so often during the day that I had to just wipe my progress and leave.
- thedufer 11y ago> more than a dozen different resources I believe the end-game count is 43 these days.
- cheshire137 11y agoNeed a newline in there, or this gets grim. http://imgur.com/7JfnPbj http://imgur.com/7JfnPbj
- deleted 11y ago[deleted]
- innguest 11y agoWow, I really enjoyed Cookie Clicker but this is unplayable. I just learned a lesson on how important graphics are for some people.
- tammer 11y agoThis is interesting and fun! Although from the title and it's placement on HN, I immediately hypothesized it to be someone's blog post about the endless distractions ever-present for the digital worker.
- rev_bird 11y agoWhat, you mean like trying to close a few tickets before going home on a Friday, but wandering off to play with kitten-farming instead? Wouldn't happen.
- mapt 11y agoMetagame: Competitive speedrun videos
- amyjess 11y agoWell, that killed my productivity for the day.
- ojiikun 11y agoSomewhat broken in Chrome on Android. Tapping a button brings up what looks like a weird tooltip that blocks most of the screen. Pretty much unplayable.
- zocoi 11y agoFound this in game source: $("#devPanelCheats").show();
- dzhiurgis 11y agoSo there goes my weekend... SO far achievements unlocked: Winter Is Coming You Monster