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>"That's a big hitch with digital games. They are inferior to physical games in showing how and why the player’s inputs produced the outputs that they did. I ca
by oldmanjay 11y ago
>"That's a big hitch with digital games. They are inferior to physical games in showing how and why the player’s inputs produced the outputs that they did. I cannot really see the model, nor access it to modify to improve to my understanding of history or the world."
Intuitively, I don't agree with this, but I'm not sure what the actual argument is. My sense is that he was making a statement about his own mentation but couching it as a statement about humanity. Rather strong bias if so.
- aspirin 11y agoI believe he means that in digital games the model stays hidden most of the time. You only see the inputs and outputs. In physical games the players have to enact the model themselves by following the rules at every step. Without exact knowledge of the model, the gameplay cannot even start.
- TillE 11y agoYes. With computer games, the actual rules are almost never completely described somewhere. They must be divined by trial and error. A good example is Hearthstone vs. Magic: The Gathering. Hearthstone has all sorts of non-intuitive edge cases and unwritten rules. M:TG needs to be fully understood by all players, so complex interactions are still resolved with a fairly simple set of rules.