3 ms·
> First the skateboard, then the scooter, then the bike, the motorcycle, and finally the car. I've always found this metaphor incredibly amusing, because, to m
by pdpi 11y ago
> First the skateboard, then the scooter, then the bike, the motorcycle, and finally the car.
I've always found this metaphor incredibly amusing, because, to me, it actually highlights the _problems_, rather than advantages, of the iterative approach. At every step of the process, you're not only increasing complexity, you're also pivoting your product to the point where:
1. your previous clients are unlikely to still be well served by the new product, and are likely to churn as a result
2. the engineering challenges are different enough that most of the components aren't really reusable, and trying to shoehorn one stage into becoming the next will give you a sub-par product.
- sova 11y agoIt's not about incremental development, it's about passing the baton. The spirit is motion/movement/transport, and the corresponding vehicle should be a natural expression of that with your available tools. Who said that the goal should be product-oriented? If I want to reach Alaska I will gladly take whatever transportation suits me best at the time. If I were insistent that my tank was clearly the most capable vehicle, although I would eventually get there, it would not be as enjoyable, imho.