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Imagine oneself playing a game of Simon Says, where we don't know who Simon is or which bits he's actually saying, he in fact sounds exactly like everyone else
by asQuirreL 11y ago
Imagine oneself playing a game of Simon Says, where we don't know who Simon is or which bits he's actually saying, he in fact sounds exactly like everyone else giving us instructions: we can choose to believe what we want about the actions we are told to make, but an adversarial Simon can always contradict us. It's not a game I'd enjoy playing nor a lesson I think I benefited from very much...