3 ms·
"Phong" refers to two distinct but related things: The Phong reflection model (Ambient + Diffuse + Specular) and Phong shading (normal vector interpolation). h
by 1wd 11y ago
"Phong" refers to two distinct but related things: The Phong reflection model (Ambient + Diffuse + Specular) and Phong shading (normal vector interpolation).
https://en.wikipedia.org/wiki/Phong_reflection_model https://en.wikipedia.org/wiki/Phong_reflection_model
https://en.wikipedia.org/wiki/Phong_shading https://en.wikipedia.org/wiki/Phong_shading
- CyberDildonics 11y agoCorrect (I over simplified). Neither really applies here because the interpolation is based on barycentric coordinates, which is the Phong part that was probably being referred to.