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Oof logistics. I have about a dozen nonfunctional satellites in orbit because I forgot to extend antennas before dropping them into orbit while using RemoteTech
by lfowles 11y ago
Oof logistics. I have about a dozen nonfunctional satellites in orbit because I forgot to extend antennas before dropping them into orbit while using RemoteTech.
- TeMPOraL 11y agoHappened to me too. Or even more often, I forgot to extend solar panels and ended up out of power. Only recently I had to fly a rescue mission and do an EVA to force-extend a panel from outside. For those who don't know KSP mods, RemoteTech adds the requirement to maintain communication links (via powered antennas) in order to be able to control unmanned vehicles. You can create relays as well (usually the first thing you do is to launch a geostationary comm network over the home planet), and the mod can account for the speed-of-light delay if you so choose. Combine it with bunch of other mods like Kerbal Attachment System (attaching and detaching parts by kerbonauts during EVA, including pipes that let you transfer resources without docking) and one of many life support mods, and suddenly you really have to think a lot about logistics in game.