3 ms·
I found this game a week or so ago, when it didn't tell you what level you finished or how many were left after each level. :) The game got a whole lot less ar
by thristian 17y ago
I found this game a week or so ago, when it didn't tell you what level you finished or how many were left after each level. :)
The game got a whole lot less arbitrary and confusing once I figured out that to link from one frame to the next, the entire pattern of solid and empty space on that edge must match, not just the hole you're trying to squeeze through.