4 ms·
That's exactly what it does, no? (Standard triangle shading technique, interpolating colors between the mesh, Gouraud shading without the lighting.) Phong shadi
by 1wd 11y ago
That's exactly what it does, no? (Standard triangle shading technique, interpolating colors between the mesh, Gouraud shading without the lighting.) Phong shading (interpolate normal vectors) wouldn't make sense, as the mesh has no normals.
- JoshTriplett 11y agoIt isn't obvious from the article that the color interpolation used here matches Gouraud.