3 ms·
That's actually a quite common pattern in artificial life community (inspired by real world behaviors from insects): http://en.wikipedia.org/wiki/Stigmergy htt
by bd 17y ago
That's actually a quite common pattern in artificial life community (inspired by real world behaviors from insects):
http://en.wikipedia.org/wiki/Stigmergy http://en.wikipedia.org/wiki/Stigmergy
http://en.wikipedia.org/wiki/Ant_colony_optimization http://en.wikipedia.org/wiki/Ant_colony_optimization
Also Sims had some "intelligence" embedded into objects instead of the agents:
http://www.gamedev.net/columns/events/coverage/feature.asp?feature_id=51 http://www.gamedev.net/columns/events/coverage/feature.asp?f...