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What I loved was the crazy dynamic of it all. - A blacksmith can be a feared person in a given area because anyone messing with him can become target for massi
by Justsignedup 11y ago
What I loved was the crazy dynamic of it all.
- A blacksmith can be a feared person in a given area because anyone messing with him can become target for massive assault by entire communities. Because it turns out this blacksmith would craft and mine in his spare time for r&r and just give free stuff to these guilds just because.
- A guild siege can last a month trying to work 24/7 to destroy someone's property. It wasn't easy, but doable.
- A friend was unfortunately banned for scamming people in town by pretending to be under attack, followed by having the other guy slaughtered by his dragon. It was loads of fun. Yes yes we were assholes, but it was fun assholeness.
- It was the EVE online before EVE. Definitely "place to build" was a rare commodity, unlike EVE.
- Unlike EVE you can just have fun no matter what you did. You didn't have to travel for 2 hours to get somewhere interesting. And building a character from scratch took a few days at most.
- dejv 11y agoThere was guy in my shard that pretend to be mentally ill while stealing and scamming everybody. Playing with change of name and clothes, working greed of players, like temp changing the color of horses by using invis potion (known bug) and then sold it as a rare horse and stuff like that. He did it for about three weeks, which lead destroying TONS of the most valuable items on shard. He wrote journal about his journey and it could be even good book on its own, while it was done ingame and you actually interact with that guy (and probably lost fortune). It was great joke at the end, but many were pissed.
- Justsignedup 11y agoOh yeah, all jokes were at the expense of someone else. Oh well. I remember the days of me farming beholders using my small army of dragons. Good times. Really hard to get past 90 taming! For anyone who don't know, dragons are incredibly powerful. They could easily slaughter you, and your friends. Usually took like 4 mages to take it down... OR you could tame it. And then you use your dragon to kill other dragons. Though you may end up having to feed it the body parts of your fallen player victims. And on that note, PVP was the most fun part about it. No other game was quite like it. All players run at a constant speed. And hitting a player wasn't exactly easy. To really kill someone you had to get a group of people, lower the enemy's stamina by at least 1 point so he could not "shove" you out of the way, and surround him on all 8 sides (4 + 4 diagonal) and then finally kill him. Battles were either a mage/warriors combo with tactics, or a jousting match. Oh and the ol' saying of "don't bring to a battle anything you can't afford to lose" was VERY true in UO. You die, you lose everything. So don't bring expensive armor! Often you go into a battle. Fight, lose some armor and weapons, quickly teleport home, get your 2nd (or 8th set), go fight, find a dead guy (or a teammate's kill) steal his weapons, and then continue the fight wearing someone else's armor / guild colors. It was was a ton of fun.
- barbs 11y agoThat sounds awesome. Did he publish his journal online anywhere?
- duaneb 11y agoI would argue that EVE is fundamentally more social and discourages solo play.